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scene
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2d
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sprite.cpp
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Files
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Merge pull request #16122 from ibrahn/sprite-region-with-frames
Juan Linietsky
2018-05-07
1
-17
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+17
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Allow use of frames in sprites with texture region enabled.
Ibrahn Sahir
2018-04-08
1
-17
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+17
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Fix error spam with Sprite has compressed texture
volzhs
2018-04-16
1
-0
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+3
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Fix index out of size error on Image
volzhs
2018-04-16
1
-0
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+21
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Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-04-03
1
-0
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+8
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Update Sprite when Texture changes
ShyRed
2018-03-10
1
-0
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+22
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Merge pull request #17341 from poke1024/fix16461
Rémi Verschelde
2018-03-08
1
-1
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+7
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Fix unselectable flipped sprites (fixes 16461)
poke1024
2018-03-07
1
-1
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+7
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Merge pull request #17189 from CodeAndWeb/master
Rémi Verschelde
2018-03-08
1
-1
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+21
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Fix selection of Sprites using AtlasTexture in the editor.
Andreas Loew
2018-03-02
1
-1
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+21
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Fix uninitialized data in Sprite::_get_rects()
Bernhard Liebl
2018-03-04
1
-2
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+2
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Merge pull request #16756 from willnationsdev/shifted-rect-sprite
Rémi Verschelde
2018-02-21
1
-1
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+3
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Expose Sprite._edit_get_rect for click rect access
Will Nations
2018-02-19
1
-1
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+3
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2D editor GUI input rework. Changes are:
Gilles Roudiere
2018-02-16
1
-5
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+15
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
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+1
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Merge pull request #15093 from poke1024/canvas-editor-select
Rémi Verschelde
2018-01-03
1
-32
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+61
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More exact picking for canvas editor
Bernhard Liebl
2017-12-27
1
-32
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+61
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
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Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-11-19
1
-226
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+5
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
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Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-4
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+4
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Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-4
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+4
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Properly update frame range after modifying the vframe/hframes, closes #7624
Juan Linietsky
2017-08-05
1
-2
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+2
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Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync
Rémi Verschelde
2017-08-01
1
-0
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+1
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Texture region now updates when changing an Atlas
Robert Hernandez
2017-06-29
1
-0
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+1
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Sprite: fix disconnect nonexistent signal
Poommetee Ketson
2017-07-23
1
-13
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+0
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Usability improvements for folding. Unfortunately SpatialMaterial broke compa...
Juan Linietsky
2017-06-25
1
-0
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+2
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Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scen...
Juan Linietsky
2017-06-18
1
-2
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+20
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Add normalmap support for drawing in all low level primitives. Only added sup...
Juan Linietsky
2017-06-17
1
-1
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+18
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renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-2
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+2
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
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+1
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A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-102
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+88
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Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-28
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+28
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Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-14
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+14
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Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-4
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+8
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Created new Engine singleton, and moved engine related OS functions to it.
Juan Linietsky
2017-01-13
1
-1
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+1
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removed unnecesary modulate funtions, which were superseded by self_modulate
Juan Linietsky
2017-01-08
1
-18
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+1
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-30
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+30
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Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-1
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+2
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Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-1
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+2
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
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+1
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Sprite: Fix inspector not showing changes on "frame" property.
Andreas Haas
2016-10-11
1
-0
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+1
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Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422
Juan Linietsky
2016-07-06
1
-0
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+11
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Modify margins with mouse input
MarianoGNU
2016-06-20
1
-0
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+2
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i18n: Proofreading of all strings
Rémi Verschelde
2016-05-21
1
-1
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+1
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-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
1
-0
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+19
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Fix Sprite doesn't updating region_rect value in certain conditions
Franklin Sobrinho
2016-03-05
1
-5
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+7
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
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+1
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-A little More control about pixel snapping in 2D
Juan Linietsky
2015-10-13
1
-0
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+7
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Add SpriteRegionEditor and update Polygon2DUVEditor
MarianoGNU
2015-09-28
1
-0
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+1
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