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* Merge pull request #19343 from bojidar-bg/x-fix-tilemap-shape-rotationRémi Verschelde2018-06-081-1/+3
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| * Fix bugs related to bad handling of rotated/translated shapes in tilemapBojidar Marinov2018-06-031-1/+3
* | Merge pull request #19314 from Jellonator/masterRémi Verschelde2018-06-081-0/+8
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| * | Added autotile overrideJames Beedie2018-06-021-0/+8
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* / Revert "Prevent visibility notification from being called twice in object cre...Rémi Verschelde2018-06-051-2/+1
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* Revert "Revert "Prevent visibility notification been called twice in object c...Rémi Verschelde2018-05-311-1/+2
* Revert "Prevent visibility notification been called twice in object creation"Rémi Verschelde2018-05-311-2/+1
* Style: Apply clang-format (5.0) to some missed filesRémi Verschelde2018-05-312-25/+24
* Merge pull request #18960 from isaacremnant/autotile_3x3_minimalMariano Javier Suligoy2018-05-171-12/+27
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| * Restore support for minimal 3x3 autotile setsisaacremnant2018-05-171-12/+27
* | Fix missing return on Navigation2D::get_closest_point_ownerMarcelo Fernandez2018-05-171-1/+1
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* Merge pull request #15909 from authenticate/tilemap_fixMariano Javier Suligoy2018-05-161-1/+2
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| * Fixing a bug where tilemap navigation would not be accurate after a tilemap e...James2018-05-151-1/+2
* | Add missing copyright headersGuilherme Felipe2018-05-164-0/+120
* | Allow editing of some unbound properties when hinted (or no range hinted)Juan Linietsky2018-05-164-7/+7
* | Fix Camera2D drag margin property is affected by zoom property #18912Anthony Rey2018-05-161-4/+4
* | -New inspector.Juan Linietsky2018-05-151-1/+1
* | Merge pull request #18851 from groud/fix_animatedspriteRémi Verschelde2018-05-142-11/+19
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| * | Updates frame timeout when changing speed scalegroud2018-05-132-11/+19
* | | Fixed some warnings found with Cppcheck.Michael Alexsander Silva Dias2018-05-141-1/+0
* | | Revert "Use fake audio playing property in editor"Hein-Pieter van Braam2018-05-132-14/+1
* | | Merge pull request #17367 from ShyRed/audio_playing_Hein-Pieter van Braam2018-05-132-1/+14
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| * | Use fake audio playing property in editorShyRed2018-03-162-1/+14
* | | Merge pull request #18619 from mateusak/masterRémi Verschelde2018-05-081-4/+4
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| * | | Allow uncommon bitmask for autotile - Fixes #16511mateusak2018-05-041-4/+4
* | | | Merge pull request #18453 from groud/add_speed_factorMax Hilbrunner2018-05-082-2/+21
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| * | | | Adds a speed factor to AnimatedSpritegroud2018-05-072-2/+21
* | | | | Merge pull request #16122 from ibrahn/sprite-region-with-framesJuan Linietsky2018-05-071-17/+17
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| * | | | | Allow use of frames in sprites with texture region enabled.Ibrahn Sahir2018-04-081-17/+17
* | | | | | Add no-blend canvas item render_modeBastiaan Olij2018-05-072-2/+6
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* | | | | Made bone handling for actual Bone2D a special case. Make custom bones appear...Juan Linietsky2018-05-042-0/+19
* | | | | Skeleton for 2D WIPJuan Linietsky2018-05-034-13/+152
* | | | | Merge pull request #18514 from neikeq/api-hash-fixesRémi Verschelde2018-05-032-6/+2
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| * | | | | Fix binding some core API methods only in tools buildsIgnacio Etcheverry2018-04-292-6/+2
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* | | | | WIP Polygon2D weight editingJuan Linietsky2018-05-023-0/+110
* | | | | Adds z-index properties to TileSets.Pieter-Jan Briers2018-05-011-1/+5
* | | | | Fix Node2D::global_scale's PropertyInfo typeRémi Verschelde2018-05-011-1/+1
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* | | | Fix Node2D::global_position to have Vector2 typeRuslan Mustakov2018-04-241-1/+1
* | | | Merge pull request #18172 from Chaosus/fix_notificationRémi Verschelde2018-04-181-1/+2
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| * | | | Prevent visibility notification been called twice in object creationChaosus2018-04-131-1/+2
* | | | | Merge pull request #18230 from volzhs/fix-image-errorRémi Verschelde2018-04-181-0/+24
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| * | | | | Fix error spam with Sprite has compressed texturevolzhs2018-04-161-0/+3
| * | | | | Fix index out of size error on Imagevolzhs2018-04-161-0/+21
* | | | | | Ability to change path color with self modulatevolzhs2018-04-171-1/+2
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* | | | | Merge pull request #17502 from groud/2Deditor_rectJuan Linietsky2018-04-1330-47/+141
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| * | | | Remove the selection rect for nodes that do not require itGilles Roudiere2018-04-0330-47/+141
* | | | | Use internal physics processing for Nodes' internal logicRémi Verschelde2018-04-111-5/+5
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* | | | Removed strange custom world2d in CanvasLayer, been there since always and no...Juan Linietsky2018-04-072-6/+4
* | | | Document condition to avoid mistakes (like #17690)Juan Linietsky2018-04-071-0/+6
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* | | Implement missing navgiation polygon debugging in tilemapBenedikt Bär2018-03-301-0/+55