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path: root/scene/2d/skeleton_2d.cpp (follow)
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* Style: Apply clang-format (5.0) to some missed filesRémi Verschelde2018-05-311-24/+22
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* Add missing copyright headersGuilherme Felipe2018-05-161-0/+30
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* Made bone handling for actual Bone2D a special case. Make custom bones ↵Juan Linietsky2018-05-041-0/+15
| | | | appear like a custom (less important) option now.
* Skeleton for 2D WIPJuan Linietsky2018-05-031-9/+60
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* WIP Polygon2D weight editingJuan Linietsky2018-05-021-0/+2
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* 2D Skeletons WORK IN PROGRESSJuan Linietsky2018-02-211-0/+210