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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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collision_polygon_2d.cpp
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Author
Age
Files
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*
It seems everyone misses the polygon decomposer output, fixes #3069
Juan Linietsky
2016-01-10
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-Improved convex decomposer for CollisionPolygon2D, fixes #2336
Juan Linietsky
2015-12-31
1
-3
/
+49
*
Add missing argument names in GDScript bindings
Rémi Verschelde
2015-12-28
1
-2
/
+2
*
-collision debug is shown above all else, fixes #2985
Juan Linietsky
2015-12-12
1
-0
/
+6
*
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-20
1
-18
/
+82
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Ability to keep collisionshapes and collisionpolygons when running the game.
reduz
2015-09-15
1
-15
/
+69
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/
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
android fixes, please test
Juan Linietsky
2015-03-23
1
-0
/
+12
*
Fixes
Juan Linietsky
2014-12-20
1
-1
/
+21
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-1
/
+1
*
CollisionPolygon (3D)
Juan Linietsky
2014-09-16
1
-1
/
+2
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+187