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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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scene
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2d
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canvas_item.cpp
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Author
Age
Files
Lines
*
support for 2D shadow casters
Juan Linietsky
2015-03-02
1
-102
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+207
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Merge pull request #1369 from not-surt/tile_rotation
Juan Linietsky
2015-02-21
1
-4
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+4
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Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-11
1
-1
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+22
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Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-02
1
-1
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+1
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*
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Working TileMap tile transpose transform.
Carl Olsson
2015-02-02
1
-4
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+4
*
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support for light and normal mapping in 2D
Juan Linietsky
2015-02-18
1
-0
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+15
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*
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added missing set_shader_param functions
Juan Linietsky
2015-02-11
1
-1
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+22
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*
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Visual Shader Editing for 2D
Juan Linietsky
2015-01-20
1
-1
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+1
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*
-fixed issue with shader not being reset on layers, closes #1199
Juan Linietsky
2015-01-12
1
-1
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+16
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-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...
Juan Linietsky
2015-01-11
1
-1
/
+85
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-23
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+23
*
-draw_primitive binding fix
Juan Linietsky
2014-05-25
1
-1
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+1
*
Making Godot Easier to Use..
Juan Linietsky
2014-05-24
1
-2
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+3
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mini-fix
Juan Linietsky
2014-05-04
1
-1
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+1
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-Added google play services (needed for some stuff)
Juan Linietsky
2014-04-14
1
-0
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+11
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-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-10
1
-23
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+12
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-HttpClient: ’Content-Length’ is added to httprequest if not provided in ...
Juan Linietsky
2014-04-05
1
-1
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+3
*
-Support for changing fonts
Juan Linietsky
2014-04-05
1
-10
/
+15
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+875