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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-244/+204
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-40/+40
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-18/+18
* removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky2017-01-141-2/+2
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-1/+1
* Renamed call_group to call_group_flags, made call_group without flags the def...Juan Linietsky2017-01-141-3/+3
* Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C...Juan Linietsky2017-01-121-0/+1
* Type renames:Juan Linietsky2017-01-111-8/+8
* -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-041-16/+17
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-40/+40
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Center camera2D with the proper viewport sizeJuan Linietsky2016-09-151-4/+7
* Added a few functions to make 2D split screen easier.Juan Linietsky2016-09-141-10/+49
* Add an option to smooth camera limits when camera smoothing is enabled.Timo Schwarzer2016-07-131-6/+42
* Merge pull request #5490 from timoschwarzer/masterJuan Linietsky2016-07-101-0/+31
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| * Add align() to realign the Camera2D to its tracked nodeTimo Schwarzer2016-06-291-0/+24
| * Add reset_smoothing() for immediately fixing the camera to the destination lo...Timo Schwarzer2016-06-291-0/+7
* | Remove unused variables (fourth pass) + dead codeRémi Verschelde2016-07-081-1/+0
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* Fix a inherited transform bug with Camera2D preview drawingBojidar Marinov2016-06-211-3/+2
* Fix continious update with Camera2DBojidar Marinov2016-04-231-0/+4
* Merge pull request #4380 from bojidar-bg/camera2d-fix-zoomRémi Verschelde2016-04-191-1/+1
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| * Fix Camera2D ignoring zoom when checking limitsBojidar Marinov2016-04-191-1/+1
* | Add preview of the Camera2D's screen boundariesBojidar Marinov2016-04-191-6/+33
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Add missing argument names in GDScript bindingsRémi Verschelde2015-12-281-1/+1
* -make smoothing respect camera limits, fixes #3037Juan Linietsky2015-12-121-4/+35
* Fix for smoothing camera2D when you change zoom, fix #2074.Guilherme Felipe2015-09-031-0/+2
* new space shooter demoJuan Linietsky2015-06-111-31/+37
* optional formal changesehriche2015-05-061-2/+1
* -some cleanupsJuan Linietsky2015-04-301-0/+2
* -Changed Godot exit to be clean.Juan Linietsky2015-04-201-1/+2
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* merges from okam repoJuan Linietsky2015-03-031-0/+11
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-8/+8
* -fix bug in cache for atlas import/exportJuan Linietsky2014-03-131-480/+498
* Fixed accidentally broken identationrafalcieslak2014-02-101-1/+1
* Implemented Camera2D.Rotating propertyrafalcieslak2014-02-101-1/+25
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+484