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path:
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platform
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x11
/
os_x11.cpp
Commit message (
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Author
Age
Files
Lines
*
Moved deleting sample player in OS finalize methods to before deleting audio ...
Saracen
2015-11-02
1
-1
/
+2
*
Made the Atom net_wm_icon local
Phobos Tro
2015-10-26
1
-24
/
+5
*
Fixing memory leaks
Phobos Tro
2015-10-25
1
-15
/
+24
*
fixes broken 3D in editor
Juan Linietsky
2015-10-17
1
-7
/
+3
*
Merge pull request #2485 from masoudbh3/fix-x11-editor-boot-splash
Juan Linietsky
2015-10-17
1
-0
/
+6
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*
Fix X11 Editor Boot Splash
masoud bh
2015-09-17
1
-0
/
+6
*
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-24
1
-0
/
+10
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*
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Properly implement OS.alert() from script, and use xmessage on X11
Juan Linietsky
2015-09-21
1
-0
/
+10
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/
*
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Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-24
1
-1
/
+15
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/
*
new editor settings customization of where to run the game from the editor
Juan Linietsky
2015-08-30
1
-2
/
+14
*
-fixes to capture mode
Juan Linietsky
2015-08-29
1
-2
/
+51
*
Use tabs instead of spaces.
Jari Ronkainen
2015-07-23
1
-1
/
+1
*
Fix audio driver setup if the first driver fails.
Jari Ronkainen
2015-07-23
1
-0
/
+1
*
ability to run 2D physics in a thread
Juan Linietsky
2015-05-26
1
-1
/
+3
*
optional formal changes
ehriche
2015-05-06
1
-2
/
+2
*
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-20
1
-0
/
+3
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
improved save path error messages for scene, textures and audio, fixes #1514
Juan Linietsky
2015-04-12
1
-0
/
+1
*
Modified OSX11 to try alternative audio drivers if pulseaudio does not work o...
Juan Linietsky
2015-04-12
1
-1
/
+14
*
New API: build fixes for x11
rollenrolm
2015-03-23
1
-6
/
+6
*
Merge pull request #1542 from jotson/wmclass
Juan Linietsky
2015-03-22
1
-3
/
+2
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*
Reverted change to classHint
John Watson
2015-03-22
1
-3
/
+2
*
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fixes to new window management API
Juan Linietsky
2015-03-22
1
-15
/
+16
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/
*
fix introduced bug
hurikhan
2015-03-08
1
-1
/
+1
*
Renamed EXPERIMENTAL_WM_API to NEW_WM_API
hurikhan
2015-02-15
1
-6
/
+6
*
Merge remote-tracking branch 'upstream/master' into x11-window-management
hurikhan
2015-02-15
1
-1
/
+5
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*
fixes to mouse warp
Juan Linietsky
2015-02-14
1
-1
/
+5
*
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cleanup + MouseGrab
hurikhan
2015-02-12
1
-47
/
+32
*
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* fix compilation without scons experimental_wm_api=yes
hurikhan
2015-01-22
1
-5
/
+5
*
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* multi_screen testing + bugfixes
hurikhan
2015-01-18
1
-16
/
+32
*
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* cleanup window state handling
hurikhan
2015-01-17
1
-32
/
+30
*
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Make it set_minimized() + set_maximized() work in both worlds: Unity and LXDE
hurikhan
2015-01-17
1
-4
/
+22
*
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added the following methods:
hurikhan
2015-01-17
1
-6
/
+131
*
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fixing the warnings in os_x11.cpp
hurikhan
2015-01-16
1
-12
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+12
*
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WIP -- set_resizable() + is_resizable added
hurikhan
2015-01-15
1
-14
/
+43
*
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minor cleanup
hurikhan
2015-01-14
1
-10
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+14
*
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get_screen() + set_screen() added
hurikhan
2015-01-14
1
-16
/
+55
*
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Using Xinerama extension for getting screen info
hurikhan
2015-01-13
1
-14
/
+28
*
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get_screen_position() added
hurikhan
2015-01-13
1
-0
/
+12
*
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introduced the scons experimental_wm_api switch:
hurikhan
2015-01-13
1
-0
/
+32
*
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get_screen_size() added
hurikhan
2015-01-11
1
-0
/
+8
*
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get_screen_count() added
hurikhan
2015-01-11
1
-0
/
+7
*
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get_window_size() + set_window_size() added
hurikhan
2015-01-11
1
-1
/
+17
*
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get_window_position() + set_window_position() added
hurikhan
2015-01-11
1
-30
/
+56
*
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Merge branch 'master' into x11-fullscreen
hurikhan
2015-01-11
1
-5
/
+4
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*
2D Rewrite Step [1]
Juan Linietsky
2015-01-10
1
-5
/
+4
*
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First attempt of restoring the window at the old position
hurikhan
2015-01-11
1
-11
/
+29
*
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Make fullscreen-switching is working with LXDE/Openbox
hurikhan
2015-01-10
1
-48
/
+42
*
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API change to set_fullscreen(enabled,screen)
hurikhan
2015-01-10
1
-2
/
+2
*
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Make GDScript-Function ( bool OS.is_fullscreen() ) work
hurikhan
2015-01-10
1
-0
/
+1
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