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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Age
Files
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...
*
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-24
2
-0
/
+11
*
Add OS.get_system_time_msec
Maximillian
2015-08-06
2
-1
/
+8
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draw button focus before text and icon
Juan Linietsky
2015-06-08
1
-0
/
+6
*
Complete fix for windows compilability
est31
2015-06-07
1
-1
/
+2
*
Fix windows compilability
est31
2015-06-07
2
-17
/
+5
*
Add OS.get_time_zone_info function
est31
2015-06-06
1
-0
/
+30
*
Add utc param to get_time and get_date methods
est31
2015-06-06
2
-6
/
+12
*
Use local time for both time and date on win
est31
2015-06-06
1
-1
/
+1
*
ability to run 2D physics in a thread
Juan Linietsky
2015-05-26
2
-2
/
+6
*
fix crash on help, closes #1873
Juan Linietsky
2015-05-17
1
-1
/
+6
*
Change windows build to use CFlag /Od so that you get the full debug experien...
Antony
2015-05-09
1
-1
/
+1
*
fixes issue #1693 winmain and main unicode
yg2f
2015-05-04
1
-82
/
+25
*
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2015-05-04
16
-374
/
+387
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*
Merge pull request #1800 from antonyjones67/VSGenerator
Juan Linietsky
2015-05-03
1
-0
/
+6
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*
Added Visual Studio project generation. Use "vsproj=yes" in command line. Thi...
Antony Jones
2015-05-03
1
-0
/
+6
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*
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
14
-373
/
+373
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/
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*
add missing WM_RBUTTONDBLCLK message
sanikoyes
2015-03-25
1
-1
/
+8
*
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small unicode fixes
Juan Linietsky
2015-05-04
1
-5
/
+6
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/
*
window managements functions work
Juan Linietsky
2015-03-23
2
-19
/
+102
*
fixes to new window management API
Juan Linietsky
2015-03-22
2
-1
/
+223
*
Merge pull request #1432 from UsernameIsAReservedWord/fixes_platform_windows_...
Juan Linietsky
2015-03-22
1
-45
/
+161
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*
Update detect.py
UsernameIsAReservedWord
2015-02-24
1
-1
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+1
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*
Update detect.py
UsernameIsAReservedWord
2015-02-24
1
-1
/
+1
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*
fixes platform/windows/detect.py
UsernameIsAReservedWord
2015-02-24
1
-45
/
+161
*
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New option to send canvas to render buffer
Juan Linietsky
2015-03-16
1
-0
/
+1
*
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Merge pull request #1437 from Hinsbart/fix_win_joy
Juan Linietsky
2015-03-02
1
-3
/
+8
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*
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fix get joystick name from registry on some systems
Hinsbart
2015-02-25
1
-3
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+8
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/
*
/
support for 2D shadow casters
Juan Linietsky
2015-03-02
1
-2
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+2
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/
*
begin new serialization framework
Juan Linietsky
2015-02-15
1
-1
/
+0
*
fixes to mouse warp
Juan Linietsky
2015-02-14
1
-1
/
+6
*
fix get_joy_name() on windows
Hinsbart
2015-02-12
2
-1
/
+52
*
Merge pull request #1259 from laganojunior/feature/fix_modifier_key_unpress
Juan Linietsky
2015-02-09
1
-3
/
+4
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*
Fix whitespace on previous commit
Manuel Lagang
2015-01-17
1
-1
/
+1
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*
Modifiers are unset on events for the modifier key itself
Manuel Lagang
2015-01-17
1
-3
/
+4
*
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Fix mingw windows build error
marynate
2015-01-18
1
-0
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+4
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/
*
added nvidia optimus enablement
the_mech
2015-01-17
1
-0
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+3
*
-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...
Juan Linietsky
2015-01-11
1
-1
/
+1
*
2D Rewrite Step [1]
Juan Linietsky
2015-01-10
3
-6
/
+6
*
-added new code completion guess locations, closes #1032
Juan Linietsky
2015-01-03
1
-0
/
+21
*
New Code Completion
Juan Linietsky
2014-12-16
1
-1
/
+2
*
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-12-02
2
-0
/
+44
*
missing navmesh demo and small fixes
Juan Linietsky
2014-11-19
1
-1
/
+1
*
NavMesh
Juan Linietsky
2014-11-17
1
-0
/
+2
*
UDP Fixes
Juan Linietsky
2014-11-13
2
-6
/
+44
*
3D Import Import & UDP
Juan Linietsky
2014-11-12
4
-0
/
+221
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-1
/
+1
*
Bug Fixes
Juan Linietsky
2014-11-02
1
-0
/
+10
*
- On Windows, Godot now goes fullscreen without video mode change.
Guy Rabiller
2014-10-28
1
-2
/
+5
*
-Much improvement to baked light baker
Juan Linietsky
2014-10-27
1
-1
/
+1
*
-Rasterizer supports meshes with both skeletons and blend shapes
Juan Linietsky
2014-10-09
1
-0
/
+3
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