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rasterizer_iphone.cpp
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Author
Age
Files
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*
Removing rasterizer from iphone
BastiaanOlij
2017-05-20
1
-2585
/
+0
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
1
-8
/
+8
*
Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
1
-2
/
+2
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-917
/
+735
*
Complete the globals.h -> global_config.h conversion
Bojidar Marinov
2017-02-23
1
-1
/
+1
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-13
/
+13
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-17
/
+17
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*
PBR more or less working, still working on bringing gizmos back
Juan Linietsky
2016-10-27
1
-8
/
+8
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*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-9
/
+9
*
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
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/
*
Add texture region support for stylebox render
Geequlim
2016-06-05
1
-11
/
+15
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+2762