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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Files
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Merge pull request #11826 from endragor/fix-game-center-player-id
Rémi Verschelde
2017-10-09
1
-1
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+1
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Fix returning Game Center player ID
Ruslan Mustakov
2017-10-04
1
-1
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+1
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Merge pull request #11824 from endragor/ios-logging
Rémi Verschelde
2017-10-09
4
-16
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+18
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Fix logging on iOS
Ruslan Mustakov
2017-10-04
4
-16
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+18
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Allow to obtain virtual keyboard height
Ruslan Mustakov
2017-10-04
4
-0
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+55
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Merge pull request #11568 from endragor/loggers
Andreas Haas
2017-10-02
2
-0
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+11
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Extract logging logic
Ruslan Mustakov
2017-09-25
2
-0
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+11
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Merged iphone and osx audio drivers into drivers/coreaudio
Marcelo Fernandez
2017-09-30
7
-265
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+8
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Merge pull request #11567 from QuLogic/scons-var-types
Rémi Verschelde
2017-09-25
1
-13
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+13
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Use BoolVariable in platform-specific options.
Elliott Sales de Andrade
2017-09-25
1
-11
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+11
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Use BoolVariable for module options.
Elliott Sales de Andrade
2017-09-25
1
-1
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+1
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Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-25
1
-1
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+1
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Enhance iOS export
Ruslan Mustakov
2017-09-26
1
-22
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+339
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Return player ID after connecting to Game Center
Ruslan Mustakov
2017-09-20
1
-0
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+1
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Fix enums bindings
Maxim Sheronov
2017-09-13
2
-6
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+8
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Fix files header
Poommetee Ketson
2017-09-01
2
-2
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+2
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Make build scripts Python3 compatible
Matthias Hoelzl
2017-08-27
1
-4
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+4
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Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-4
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+0
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
30
-30
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+30
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Removed unnecessary assignments
Wilson E. Alvarez
2017-08-21
1
-4
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+2
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Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-21
1
-1
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+1
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Revert "Second take at making command-line arguments more UNIX-like + main.cp...
Juan Linietsky
2017-08-19
1
-1
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+1
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Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-19
1
-1
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+1
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removed calls to cursor_set_visible on all platforms fixes #10167
toger5
2017-08-08
1
-1
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+1
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Merge pull request #10141 from ISylvox/lower_case_godot_api
Rémi Verschelde
2017-08-07
3
-5
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+5
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Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
3
-5
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+5
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Copy point into mouse event as is
BastiaanOlij
2017-08-05
1
-5
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+3
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Style: Apply clang-format on all files
Rémi Verschelde
2017-07-30
2
-2
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+2
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Added features for image formats
BastiaanOlij
2017-07-26
1
-1
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+13
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Fixed setting our system_fbo framebuffer
BastiaanOlij
2017-07-25
1
-2
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+5
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
6
-19
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+32
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Fix errors with global config names no more sorrys please
geequlim
2017-07-19
1
-2
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+2
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-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-17
1
-4
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+3
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Only execute chmod exporting iOS when on Mac OS X
BastiaanOlij
2017-07-08
1
-0
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+2
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iPhone exporter
BastiaanOlij
2017-07-06
2
-0
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+375
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Buildsystem: Improve detect.py readability and fix issues
Rémi Verschelde
2017-07-01
2
-113
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+74
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Merge pull request #8949 from RandomShaper/improve-mobile-builds
Rémi Verschelde
2017-06-08
1
-17
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+14
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Improve/harmonize mobile builds
Pedro J. Estébanez
2017-05-27
1
-17
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+14
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InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-06-03
1
-8
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+8
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Merge pull request #8935 from volzhs/get-locale-master
Rémi Verschelde
2017-05-27
1
-2
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+1
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Make OS.get_locale() returns same value
volzhs
2017-05-27
1
-2
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+1
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Allow custom CCFLAGS for iPhone builds
Pedro J. Estébanez
2017-05-27
1
-4
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+4
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Fixed audio can not resume if it is interrupted cause by an incoming phone call
sanikoyes
2017-05-26
2
-0
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+10
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Merge pull request #8912 from RandomShaper/ios-alert
Rémi Verschelde
2017-05-26
4
-0
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+16
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Implement OS.alert() for iOS
Pedro J. Estébanez
2017-05-25
4
-0
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+16
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Make arm64 the default option and set minimum to iOS 9
BastiaanOlij
2017-05-23
1
-8
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+9
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More fixes for iOS Godot 3.0
BastiaanOlij
2017-05-23
2
-10
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+16
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Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
2
-60
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+42
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Removing rasterizer from iphone
BastiaanOlij
2017-05-20
3
-3467
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+0
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MFI gamepad support for iPhone
BastiaanOlij
2017-05-17
3
-80
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+451
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