| Commit message (Expand) | Author | Age | Files | Lines |
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| * | | | | | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2016-08-29 | 1 | -2/+38 |
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| | * | | | | | | Colors for VS sockets and icons | Daniel J. Ramirez | 2016-08-28 | 1 | -2/+38 |
| * | | | | | | | Several all around fixes to visual scripting (in the process of creating demos) | Juan Linietsky | 2016-08-28 | 9 | -129/+1174 |
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| * | | | | | | Merge pull request #6108 from djrm/vs_type_icons_2 | Rémi Verschelde | 2016-08-27 | 1 | -2/+2 |
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| | * | | | | | Icons for VScript types | Daniel J. Ramirez | 2016-08-23 | 1 | -2/+2 |
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| * | | | | | Even more work on visual script editor: | Juan Linietsky | 2016-08-26 | 5 | -47/+410 |
| * | | | | | More visual script work | Juan Linietsky | 2016-08-25 | 15 | -210/+1430 |
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| * | | | | Proper function/property selection in visual script editing for property. | Juan Linietsky | 2016-08-23 | 10 | -676/+129 |
| * | | | | enet: Fix build on android and iphone platforms | Rémi Verschelde | 2016-08-22 | 1 | -0/+2 |
| * | | | | -High Level protocol optimization (should be smaller) | Juan Linietsky | 2016-08-22 | 3 | -1/+147 |
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| * | | | Changed API to use sequenced packets for UDP (drop old) | Juan Linietsky | 2016-08-19 | 1 | -4/+4 |
| * | | | ENet windows compilation fixes. | Juan Linietsky | 2016-08-20 | 3 | -3/+2 |
| * | | | Many fixes to networking, demo should work now | Juan Linietsky | 2016-08-19 | 1 | -2/+2 |
| * | | | Brand new networked multiplayer | Juan Linietsky | 2016-08-19 | 16 | -144/+611 |
| * | | | VisualScript: Adding TOOLS_ENABLED flag where needed (#6144) | vkbsb | 2016-08-15 | 3 | -1/+6 |
| * | | | Added high level networked multiplayer to Godot. | Juan Linietsky | 2016-08-14 | 2 | -3/+13 |
| * | | | Missing some bits, and added connection status. | Juan Linietsky | 2016-08-14 | 2 | -7/+50 |
| * | | | -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher ... | Juan Linietsky | 2016-08-14 | 24 | -0/+6796 |
| * | | | Merge pull request #6055 from eska014/native-bind-rettype | Rémi Verschelde | 2016-08-08 | 1 | -1/+1 |
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| | * | | | Allow documenting unexposed return types in bind_native_method | eska | 2016-08-06 | 1 | -1/+1 |
| * | | | | Merge pull request #6045 from bojidar-bg/extends-on-placeholders | Rémi Verschelde | 2016-08-08 | 1 | -2/+1 |
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| | * | | | | Fix #5891 by not expecting the script instance to be a GDInstance | Bojidar Marinov | 2016-08-05 | 1 | -2/+1 |
| * | | | | | -Show proper node name in subcall | Juan Linietsky | 2016-08-08 | 3 | -1/+17 |
| * | | | | | Added a simpler way to do sub-functions in both visual and gdscript with the ... | Juan Linietsky | 2016-08-08 | 8 | -2/+234 |
| * | | | | | Added ability to create custom nodes from script. | Juan Linietsky | 2016-08-07 | 5 | -0/+320 |
| * | | | | | Automatically turn on process callbacks if relevant callbacks in node exists | Juan Linietsky | 2016-08-07 | 1 | -0/+17 |
| * | | | | | -Added yield nodes to visual script | Juan Linietsky | 2016-08-07 | 12 | -138/+2413 |
| * | | | | | Added yield() signal smart autocompletion. | Juan Linietsky | 2016-08-06 | 3 | -1/+34 |
| * | | | | | Reverted printable null object, seems to cause bugs around and not sure why. | Juan Linietsky | 2016-08-06 | 1 | -2/+2 |
| * | | | | | Likely with bugs and with some features are missing, as well as profiler supp... | Juan Linietsky | 2016-08-06 | 6 | -35/+627 |
| * | | | | | VisualScript can now execute visual scripts, but there is no debugger or prof... | Juan Linietsky | 2016-08-05 | 14 | -188/+3198 |
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| * | | | | Concluded base visual scripting! can edit but not run though. | Juan Linietsky | 2016-08-04 | 2 | -1/+36 |
| * | | | | More work on visual scripting.. | Juan Linietsky | 2016-08-03 | 9 | -55/+336 |
| * | | | | More progress on visual script editing | Juan Linietsky | 2016-08-03 | 7 | -101/+869 |
| * | | | | Fix translatable strings in VisualScript | Rémi Verschelde | 2016-08-03 | 1 | -6/+6 |
| * | | | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2016-08-02 | 2 | -2/+2 |
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| | * | | | Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2D | eska | 2016-07-30 | 1 | -1/+1 |
| | * | | | Changed the way the step decimals are computed to a safer way, fixes many iss... | Juan Linietsky | 2016-07-26 | 1 | -1/+1 |
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| * / / | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky | 2016-08-02 | 18 | -0/+8702 |
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| * | | Set proper line into operators when parsing GDScript, fixes #5822 | Juan Linietsky | 2016-07-22 | 1 | -0/+11 |
| * | | Fixed reloading of tool scripts within editor, they should work much better n... | Juan Linietsky | 2016-07-20 | 2 | -2/+22 |
| * | | Forgot to clear signals on recompile, closes #5729 | Juan Linietsky | 2016-07-17 | 1 | -0/+1 |
| * | | Allow semicolon after 'pass' keyword | George Marques | 2016-07-10 | 1 | -0/+4 |
| * | | Revert removing of function call in gd_parser | George Marques | 2016-07-08 | 1 | -0/+1 |
| * | | Removed unused variables (first pass) | Rémi Verschelde | 2016-07-07 | 7 | -60/+10 |
| * | | Merge pull request #5407 from RandomShaper/opt-self-indexing | Juan Linietsky | 2016-07-01 | 1 | -3/+11 |
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| | * | | Optimize member access with self | Pedro J. Estébanez | 2016-06-25 | 1 | -3/+11 |
| * | | | Only check for constants when parsing constants, should close #5497 | Juan Linietsky | 2016-06-30 | 2 | -20/+22 |
| * | | | Ability to put constants in constant expressions, closes #5264 | Juan Linietsky | 2016-06-29 | 1 | -0/+9 |
| * | | | Warn instad of crashing when class instance is gone after yield. Closes #5247... | Juan Linietsky | 2016-06-29 | 3 | -0/+30 |