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| author | Rémi Verschelde | 2016-08-22 12:59:02 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2016-08-22 12:59:06 +0200 |
| commit | 2cf781d3c66cbc53739ff91d4608ac979ae17262 (patch) | |
| tree | ec2960a0c25b7b5b2dd9cd2a6022a77628324c30 /modules | |
| parent | cbbcf727035c8b481889f605337a96a9e58ed970 (diff) | |
| download | godot-2cf781d3c66cbc53739ff91d4608ac979ae17262.tar.gz godot-2cf781d3c66cbc53739ff91d4608ac979ae17262.tar.zst godot-2cf781d3c66cbc53739ff91d4608ac979ae17262.zip | |
enet: Fix build on android and iphone platforms
Fixes #6156.
Diffstat (limited to 'modules')
| -rw-r--r-- | modules/enet/SCsub | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/modules/enet/SCsub b/modules/enet/SCsub index c676c55c8..d2bc8801e 100644 --- a/modules/enet/SCsub +++ b/modules/enet/SCsub @@ -2,5 +2,7 @@ Import('env') env.add_source_files(env.modules_sources,"*.cpp") env.add_source_files(env.modules_sources,"*.c") +#TODO: Make it possible to build against system enet +env.Append(CPPPATH = ["#modules/enet"]) Export('env') |
