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* Merge pull request #6436 from djrm/iconsRémi Verschelde2016-09-091-1/+1
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| * Tweaked some icons, including xform oneDaniel J. Ramirez2016-09-081-1/+1
* | Renamed the bind_native functions to bind_vararg, should make it show the doc...Juan Linietsky2016-09-074-3/+11
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* -Added diectly editable expressions on node to VSEditor, closes #6392Juan Linietsky2016-09-063-5/+39
* Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399Juan Linietsky2016-09-065-376/+504
* Should Fix Compiling Export TemplatesISylvox2016-09-063-2/+5
* Clean up GDScript templateRăzvan Cosmin Rădulescu2016-09-051-7/+5
* Removed script_variables/ prefix to VS properties, made them easier to access...Juan Linietsky2016-09-042-27/+12
* Added expression nodes to visual script, please test.Juan Linietsky2016-09-046-6/+1727
* small fixJuan Linietsky2016-09-031-0/+1
* Connection hints when connecting to empty space.Juan Linietsky2016-09-038-3/+491
* Made basic call nodes unsequenced, since they are like gdscript and most retu...Juan Linietsky2016-09-031-2/+2
* Basic type constants for visual scriptJuan Linietsky2016-09-023-0/+189
* made visual script switch more flexibleJuan Linietsky2016-09-014-53/+53
* -Modified Input and added is_action_just_pressed() as well as is_action_just_...Juan Linietsky2016-09-012-3/+67
* More improvements to visual script..Juan Linietsky2016-08-319-24/+96
* -Reworked constant nodes betterJuan Linietsky2016-08-317-52/+340
* More visual script improvementsJuan Linietsky2016-08-309-276/+509
* VisualScript: Fixed VariableGet vs VariableSet node names, fixes #6325J08nY2016-08-301-3/+3
* Fixed compilationDaniel J. Ramirez2016-08-291-1/+1
* Merge pull request #6303 from Marqin/enet_bind_ip_rebasedRémi Verschelde2016-08-292-2/+12
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| * add NetworkedMultiplayerENet::set_bind_ipHubert Jarosz2016-08-272-2/+12
* | Merge pull request #6223 from RandomShaper/improve-gridmap-editRémi Verschelde2016-08-292-25/+23
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| * | Improve/fix GridMap editorPedro J. Estébanez2016-08-212-25/+23
* | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2016-08-291-2/+38
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| * | | Colors for VS sockets and iconsDaniel J. Ramirez2016-08-281-2/+38
* | | | Several all around fixes to visual scripting (in the process of creating demos)Juan Linietsky2016-08-289-129/+1174
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* | | Merge pull request #6108 from djrm/vs_type_icons_2Rémi Verschelde2016-08-271-2/+2
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| * | Icons for VScript typesDaniel J. Ramirez2016-08-231-2/+2
* | | Even more work on visual script editor:Juan Linietsky2016-08-265-47/+410
* | | More visual script workJuan Linietsky2016-08-2515-210/+1430
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* | Proper function/property selection in visual script editing for property.Juan Linietsky2016-08-2310-676/+129
* | enet: Fix build on android and iphone platformsRémi Verschelde2016-08-221-0/+2
* | -High Level protocol optimization (should be smaller)Juan Linietsky2016-08-223-1/+147
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* Changed API to use sequenced packets for UDP (drop old)Juan Linietsky2016-08-191-4/+4
* ENet windows compilation fixes.Juan Linietsky2016-08-203-3/+2
* Many fixes to networking, demo should work nowJuan Linietsky2016-08-191-2/+2
* Brand new networked multiplayerJuan Linietsky2016-08-1916-144/+611
* VisualScript: Adding TOOLS_ENABLED flag where needed (#6144)vkbsb2016-08-153-1/+6
* Added high level networked multiplayer to Godot.Juan Linietsky2016-08-142-3/+13
* Missing some bits, and added connection status.Juan Linietsky2016-08-142-7/+50
* -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher ...Juan Linietsky2016-08-1424-0/+6796
* Merge pull request #6055 from eska014/native-bind-rettypeRémi Verschelde2016-08-081-1/+1
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| * Allow documenting unexposed return types in bind_native_methodeska2016-08-061-1/+1
* | Merge pull request #6045 from bojidar-bg/extends-on-placeholdersRémi Verschelde2016-08-081-2/+1
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| * | Fix #5891 by not expecting the script instance to be a GDInstanceBojidar Marinov2016-08-051-2/+1
* | | -Show proper node name in subcallJuan Linietsky2016-08-083-1/+17
* | | Added a simpler way to do sub-functions in both visual and gdscript with the ...Juan Linietsky2016-08-088-2/+234
* | | Added ability to create custom nodes from script.Juan Linietsky2016-08-075-0/+320
* | | Automatically turn on process callbacks if relevant callbacks in node existsJuan Linietsky2016-08-071-0/+17