| Commit message (Expand) | Author | Age | Files | Lines |
| * | Merge pull request #6436 from djrm/icons | Rémi Verschelde | 2016-09-09 | 1 | -1/+1 |
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| | * | Tweaked some icons, including xform one | Daniel J. Ramirez | 2016-09-08 | 1 | -1/+1 |
| * | | Renamed the bind_native functions to bind_vararg, should make it show the doc... | Juan Linietsky | 2016-09-07 | 4 | -3/+11 |
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| * | -Added diectly editable expressions on node to VSEditor, closes #6392 | Juan Linietsky | 2016-09-06 | 3 | -5/+39 |
| * | Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399 | Juan Linietsky | 2016-09-06 | 5 | -376/+504 |
| * | Should Fix Compiling Export Templates | ISylvox | 2016-09-06 | 3 | -2/+5 |
| * | Clean up GDScript template | Răzvan Cosmin Rădulescu | 2016-09-05 | 1 | -7/+5 |
| * | Removed script_variables/ prefix to VS properties, made them easier to access... | Juan Linietsky | 2016-09-04 | 2 | -27/+12 |
| * | Added expression nodes to visual script, please test. | Juan Linietsky | 2016-09-04 | 6 | -6/+1727 |
| * | small fix | Juan Linietsky | 2016-09-03 | 1 | -0/+1 |
| * | Connection hints when connecting to empty space. | Juan Linietsky | 2016-09-03 | 8 | -3/+491 |
| * | Made basic call nodes unsequenced, since they are like gdscript and most retu... | Juan Linietsky | 2016-09-03 | 1 | -2/+2 |
| * | Basic type constants for visual script | Juan Linietsky | 2016-09-02 | 3 | -0/+189 |
| * | made visual script switch more flexible | Juan Linietsky | 2016-09-01 | 4 | -53/+53 |
| * | -Modified Input and added is_action_just_pressed() as well as is_action_just_... | Juan Linietsky | 2016-09-01 | 2 | -3/+67 |
| * | More improvements to visual script.. | Juan Linietsky | 2016-08-31 | 9 | -24/+96 |
| * | -Reworked constant nodes better | Juan Linietsky | 2016-08-31 | 7 | -52/+340 |
| * | More visual script improvements | Juan Linietsky | 2016-08-30 | 9 | -276/+509 |
| * | VisualScript: Fixed VariableGet vs VariableSet node names, fixes #6325 | J08nY | 2016-08-30 | 1 | -3/+3 |
| * | Fixed compilation | Daniel J. Ramirez | 2016-08-29 | 1 | -1/+1 |
| * | Merge pull request #6303 from Marqin/enet_bind_ip_rebased | Rémi Verschelde | 2016-08-29 | 2 | -2/+12 |
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| | * | add NetworkedMultiplayerENet::set_bind_ip | Hubert Jarosz | 2016-08-27 | 2 | -2/+12 |
| * | | Merge pull request #6223 from RandomShaper/improve-gridmap-edit | Rémi Verschelde | 2016-08-29 | 2 | -25/+23 |
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| | * | | Improve/fix GridMap editor | Pedro J. Estébanez | 2016-08-21 | 2 | -25/+23 |
| * | | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2016-08-29 | 1 | -2/+38 |
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| | * | | | Colors for VS sockets and icons | Daniel J. Ramirez | 2016-08-28 | 1 | -2/+38 |
| * | | | | Several all around fixes to visual scripting (in the process of creating demos) | Juan Linietsky | 2016-08-28 | 9 | -129/+1174 |
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| * | | | Merge pull request #6108 from djrm/vs_type_icons_2 | Rémi Verschelde | 2016-08-27 | 1 | -2/+2 |
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| | * | | Icons for VScript types | Daniel J. Ramirez | 2016-08-23 | 1 | -2/+2 |
| * | | | Even more work on visual script editor: | Juan Linietsky | 2016-08-26 | 5 | -47/+410 |
| * | | | More visual script work | Juan Linietsky | 2016-08-25 | 15 | -210/+1430 |
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| * | | Proper function/property selection in visual script editing for property. | Juan Linietsky | 2016-08-23 | 10 | -676/+129 |
| * | | enet: Fix build on android and iphone platforms | Rémi Verschelde | 2016-08-22 | 1 | -0/+2 |
| * | | -High Level protocol optimization (should be smaller) | Juan Linietsky | 2016-08-22 | 3 | -1/+147 |
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| * | Changed API to use sequenced packets for UDP (drop old) | Juan Linietsky | 2016-08-19 | 1 | -4/+4 |
| * | ENet windows compilation fixes. | Juan Linietsky | 2016-08-20 | 3 | -3/+2 |
| * | Many fixes to networking, demo should work now | Juan Linietsky | 2016-08-19 | 1 | -2/+2 |
| * | Brand new networked multiplayer | Juan Linietsky | 2016-08-19 | 16 | -144/+611 |
| * | VisualScript: Adding TOOLS_ENABLED flag where needed (#6144) | vkbsb | 2016-08-15 | 3 | -1/+6 |
| * | Added high level networked multiplayer to Godot. | Juan Linietsky | 2016-08-14 | 2 | -3/+13 |
| * | Missing some bits, and added connection status. | Juan Linietsky | 2016-08-14 | 2 | -7/+50 |
| * | -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher ... | Juan Linietsky | 2016-08-14 | 24 | -0/+6796 |
| * | Merge pull request #6055 from eska014/native-bind-rettype | Rémi Verschelde | 2016-08-08 | 1 | -1/+1 |
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| | * | Allow documenting unexposed return types in bind_native_method | eska | 2016-08-06 | 1 | -1/+1 |
| * | | Merge pull request #6045 from bojidar-bg/extends-on-placeholders | Rémi Verschelde | 2016-08-08 | 1 | -2/+1 |
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| | * | | Fix #5891 by not expecting the script instance to be a GDInstance | Bojidar Marinov | 2016-08-05 | 1 | -2/+1 |
| * | | | -Show proper node name in subcall | Juan Linietsky | 2016-08-08 | 3 | -1/+17 |
| * | | | Added a simpler way to do sub-functions in both visual and gdscript with the ... | Juan Linietsky | 2016-08-08 | 8 | -2/+234 |
| * | | | Added ability to create custom nodes from script. | Juan Linietsky | 2016-08-07 | 5 | -0/+320 |
| * | | | Automatically turn on process callbacks if relevant callbacks in node exists | Juan Linietsky | 2016-08-07 | 1 | -0/+17 |