| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Move NavigationMeshEditorPlugin to Recast module as should be | Rémi Verschelde | 2018-05-30 | 1 | -1/+6 |
| | | | | | | | | | Modules can register their own editor plugins (like GridMap does), so no need to put module-specific classes in the `editor/` folder. Also cleans up the previous SCons env pollution from the Recast module, integrating its code into libmodules as other modules. | ||||
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| | | | | | Happy new year to the wonderful Godot community! | ||||
| * | Recast integration. | Saracen | 2017-09-04 | 1 | -0/+34 |
