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path: root/modules/gdscript/gd_function.h (follow)
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* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+28
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* -GDScript support for accessing properties directlyJuan Linietsky2017-01-041-0/+2
| | | | -Added code lookup and code completion support for properties too
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵Juan Linietsky2017-01-021-1/+1
| | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
* Brand new networked multiplayerJuan Linietsky2016-08-191-0/+12
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* Warn instad of crashing when class instance is gone after yield. Closes ↵Juan Linietsky2016-06-291-0/+3
| | | | #5247 , probably closes other yield related crashes
* Properly show the source:line even in inner clases, closes #3766Juan Linietsky2016-06-281-0/+1
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* Some cleanup to GDScriptJuan Linietsky2016-05-311-0/+207
separated GDFunction (VM) from GDScript in two different files