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| author | Juan Linietsky | 2016-06-29 21:06:16 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2016-06-29 21:06:16 -0300 |
| commit | 36e754457fadef8f850db89cd0fa54d50ede5ab0 (patch) | |
| tree | 6b15e8036e06604670fa61184255069b1c00ac1b /modules/gdscript/gd_function.h | |
| parent | ff11401441ccdf00dc0c6772e01a835a130ca83c (diff) | |
| download | godot-36e754457fadef8f850db89cd0fa54d50ede5ab0.tar.gz godot-36e754457fadef8f850db89cd0fa54d50ede5ab0.tar.zst godot-36e754457fadef8f850db89cd0fa54d50ede5ab0.zip | |
Diffstat (limited to 'modules/gdscript/gd_function.h')
| -rw-r--r-- | modules/gdscript/gd_function.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/modules/gdscript/gd_function.h b/modules/gdscript/gd_function.h index 942db170c..e09c6509d 100644 --- a/modules/gdscript/gd_function.h +++ b/modules/gdscript/gd_function.h @@ -136,6 +136,9 @@ public: struct CallState { + ObjectID instance_id; //by debug only + ObjectID script_id; + GDInstance *instance; Vector<uint8_t> stack; int stack_size; |
