| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix typos in code and docs with codespell | Rémi Verschelde | 2018-01-18 | 1 | -1/+1 |
| * | Removed useless error print on bullet shapes | AndreaCatania | 2018-01-08 | 1 | -1/+1 |
| * | Fixed Bullet collision shapes scale | AndreaCatania | 2018-01-08 | 1 | -5/+0 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -5/+10 |
| * | Merge pull request #13257 from AndreaCatania/master | Rémi Verschelde | 2018-01-04 | 1 | -17/+38 |
| |\ | |||||
| | * | Fixed kinematic movement stuck, Changed how shape scale works, Optimized | AndreaCatania | 2017-12-23 | 1 | -17/+38 |
| * | | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| |/ | |||||
| * | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -16/+18 |
| * | Removed shape margin | AndreaCatania | 2017-11-23 | 1 | -0/+1 |
| * | Bullet physics engine implementation | AndreaCatania | 2017-11-04 | 1 | -0/+435 |
