| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Implemented ragdoll | AndreaCatania | 2018-05-07 | 1 | -1/+1 |
| * | Removed useless check | Andrea Catania | 2018-04-12 | 1 | -8/+2 |
| * | Corrected physics query max result checking | Andrea Catania | 2018-04-04 | 1 | -3/+10 |
| * | Fixed kinematic sliding on trimesh | Andrea Catania | 2018-04-04 | 1 | -6/+3 |
| * | Fixed kinematic char sliding | Andrea Catania | 2018-02-25 | 1 | -11/+8 |
| * | Improved kinematic body 2D and 3D, Now can move rigid body | Andrea Catania | 2018-02-20 | 1 | -3/+8 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -2/+6 |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Fixed intersect_shape crash, closes #13697 | AndreaCatania | 2017-12-23 | 1 | -1/+4 |
| * | Fixed kinematic movement on concave shape | AndreaCatania | 2017-11-19 | 1 | -2/+20 |
| * | Rewritten kinematic system | AndreaCatania | 2017-11-07 | 1 | -47/+0 |
| * | Bullet physics engine implementation | AndreaCatania | 2017-11-04 | 1 | -0/+291 |
