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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
Lines
*
Add missing #endif for the main.cpp fix.
Hein-Pieter van Braam
2018-02-26
1
-0
/
+1
*
Allow running with a custom resource without a main scene
Hein-Pieter van Braam
2018-02-26
1
-10
/
+24
*
Add --quit option to help output and update manpage
Rémi Verschelde
2018-02-24
1
-2
/
+3
*
Refactor version macros and fix related bugs
Rémi Verschelde
2018-02-24
1
-1
/
+1
*
Ignore tools CLI flags in non-tools builds.
Pieter-Jan Briers
2018-02-22
1
-5
/
+11
*
Fix typos with codespell
luz.paz
2018-02-22
1
-1
/
+1
*
Added an auto quit and auto build flag to the command line options.
Nathan Warden
2018-02-21
1
-1
/
+18
*
Makes project manager never initialize mono debug.
Pieter-Jan Briers
2018-02-19
2
-1
/
+7
*
Add Xbox One Elite and Xbox 360 Afterglow pads
Brandon DeRosier
2018-02-19
1
-0
/
+2
*
Always detect and use hiDPI in the project manager if needed
Hugo Locurcio
2018-02-19
1
-8
/
+23
*
Fix bug when launching a game with no main scene
Paul Joannon
2018-02-19
1
-0
/
+9
*
Print FPS setting now only prints the game FPS
Zephilinox
2018-01-23
1
-1
/
+1
*
Rename Fixed Fps to Physics Fps on Project Settings
volzhs
2018-01-23
1
-1
/
+1
*
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
2
-2
/
+2
*
Fix crash when closing the editor
Mariano Suligoy
2018-01-16
1
-3
/
+3
*
Destroy AudioServer after other non-core types are unregistered
Ruslan Mustakov
2018-01-11
1
-5
/
+5
*
Merge pull request #15297 from poke1024/runner-limit-errs
Rémi Verschelde
2018-01-07
1
-0
/
+2
|
\
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*
Limit number of errors and messages sent by runner
Bernhard Liebl
2018-01-03
1
-0
/
+2
*
|
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
32
-3
/
+33
*
|
Change OS::initialize signature to return Error (fix segfault on x11)
Emmanuel Leblond
2018-01-04
1
-1
/
+4
|
/
*
Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor
Rémi Verschelde
2018-01-03
3
-17
/
+7
|
\
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*
Add implementation for custom hardware cursor
Guilherme Silva
2017-12-17
3
-17
/
+7
*
|
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
32
-66
/
+66
*
|
Editor: Respect -w command line flag.
Andreas Haas
2017-12-29
1
-2
/
+4
*
|
Fix editor crash on "save and exit" bug
Chong-U Lim
2017-12-20
1
-0
/
+1
*
|
Correct license headers in main.cpp and voxel_light_baker.cpp
Hein-Pieter van Braam
2017-12-20
1
-1
/
+1
*
|
Fix lightbaker clang-format issue and add license headers
Hein-Pieter van Braam
2017-12-20
1
-1
/
+1
*
|
Added font oversampling support
Juan Linietsky
2017-12-19
1
-0
/
+4
|
/
*
fixed reference to splash file
Juan Linietsky
2017-12-16
1
-1
/
+1
*
Added custom editor splash (including sponsor logo).
Juan Linietsky
2017-12-16
3
-0
/
+30
*
Updated input_default.cpp again (new maps take priority)
Andrew Silver
2017-12-14
1
-12
/
+12
*
GDScript files are converted to binary on export now.
Juan Linietsky
2017-12-14
1
-0
/
+5
*
Updated controller mappings for windows/mac/linux
Andrew Silver
2017-12-10
1
-8
/
+73
*
Added splash screen with sponsors
Daniel J. Ramirez
2017-12-09
1
-0
/
+0
*
Fixes vsync setting ignored when using a separate thread for rendering
Stefano Bonicatti
2017-12-09
1
-3
/
+1
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
11
-13
/
+12
*
disable caching for targets using helper functions
Rhody Lugo
2017-11-28
2
-4
/
+2
*
use the same cache for all branches for appveyor
Rhody Lugo
2017-11-28
2
-2
/
+2
*
Disable logger by default.
Juan Linietsky
2017-11-26
1
-1
/
+1
*
Modified low processor sleep to 8000 and made it customizable (should be cust...
Juan Linietsky
2017-11-22
1
-1
/
+4
*
Merge pull request #11895 from m4nu3lf/rendering/separate_thread
Juan Linietsky
2017-11-21
1
-2
/
+0
|
\
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*
Restore rendering on a separate thread
m4nu3lf
2017-11-18
1
-2
/
+0
*
|
Merge pull request #13133 from endragor/resurrect-file-logging
Rémi Verschelde
2017-11-21
1
-2
/
+9
|
\
\
|
*
|
Return and repair file logging
Ruslan Mustakov
2017-11-21
1
-2
/
+9
*
|
|
Native pan and zoom for macOS
Bernhard Liebl
2017-11-21
1
-0
/
+9
|
/
/
*
|
Merge pull request #12387 from santouits/x1111
Rémi Verschelde
2017-11-20
1
-0
/
+2
|
\
\
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*
|
Fix x11 boot logo position in fullscreen and in maximized
santouits
2017-10-26
1
-0
/
+2
*
|
|
Pass engine name and version parts as proper strings
Rémi Verschelde
2017-11-20
1
-1
/
+1
*
|
|
Revert "change low cpu delay to 1 usec, should make editor smoother and not r...
Rémi Verschelde
2017-11-19
1
-2
/
+1
*
|
|
Merge pull request #12961 from eska014/platform-doc
Rémi Verschelde
2017-11-19
1
-0
/
+3
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