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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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input_default.h
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Age
Files
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*
Added gyroscope support to Godot and Android
Jamil Halabi
2016-07-16
1
-0
/
+3
*
Input: add get_connected_joysticks() method.
Andreas Haas
2016-07-05
1
-0
/
+3
*
Set default duration parameter of joystick vibration to 0.
Andreas Haas
2016-06-21
1
-1
/
+1
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-0
/
+28
*
Add joystick vibration support on Linux (#5043)
Wilhem Barbier
2016-06-15
1
-0
/
+17
*
Add magnetometer sensor support for Android
fluffrabbit
2016-05-27
1
-0
/
+3
*
use joystick name from mapping-db if available
hinsbart
2016-02-29
1
-0
/
+1
*
use fallback mapping from list
Hondres
2016-01-27
1
-1
/
+1
*
can use fallback mapping on all platforms
hondres
2016-01-24
1
-2
/
+2
*
support gamepad remapping on android
hondres
2016-01-24
1
-2
/
+2
*
add mappings and increase max number of buttons
hondres
2016-01-22
1
-2
/
+2
*
Add some joystick functions to input. Enables manipulation of mappings at run...
hondres
2016-01-08
1
-0
/
+9
*
Use tabs instead of spaces for new gamepad code
hondres
2015-12-18
1
-32
/
+32
*
Better gamepad support
hondres
2015-12-18
1
-5
/
+89
*
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-24
1
-0
/
+83