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* Add gamepad mapping for the steam controller userspace driver.Andreas Haas2016-07-261-0/+1
* Added gyroscope support to Godot and AndroidJamil Halabi2016-07-162-0/+17
* Merge pull request #5634 from vnen/assetlib-map-crashRémi Verschelde2016-07-111-0/+2
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| * Fix crash on asset lib installGeorge Marques2016-07-101-0/+2
* | Merge pull request #5559 from Hinsbart/connected_joystickspunto-2016-07-102-3/+18
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| * | Input: add get_connected_joysticks() method.Andreas Haas2016-07-052-3/+18
* | | Merge pull request #5533 from Hinsbart/cursor_atexJuan Linietsky2016-07-101-1/+4
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| * | Can use AtlasTextures as custom mouse cursor.Andreas Haas2016-07-031-1/+4
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* | removed target_fps option, moved it to debug (it makes no sense for games). A...Juan Linietsky2016-07-091-2/+10
* | Regenerate hardcoded Godot icon to match current oneRémi Verschelde2016-07-091-4/+1386
* | Removed unused variables (first pass)Rémi Verschelde2016-07-071-5/+2
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* Set default duration parameter of joystick vibration to 0.Andreas Haas2016-06-211-1/+1
* Fix the joystick vibration timestampWilhem Barbier2016-06-201-1/+1
* Merge pull request #5225 from Hinsbart/x_rumbleRémi Verschelde2016-06-191-1/+1
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| * Windows: Support gamepad vibration using XInput.Andreas Haas2016-06-151-1/+1
* | update EditorDirDialog on external change, closes #4629Juan Linietsky2016-06-181-2/+3
* | Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-182-0/+56
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* Add joystick vibration support on Linux (#5043)Wilhem Barbier2016-06-152-0/+64
* Update gamepad mappings.Andreas Haas2016-06-141-0/+18
* vsync supportJuan Linietsky2016-06-051-0/+3
* Make Input Actions config not affect the editorJuan Linietsky2016-06-051-1/+4
* -Some fixes to OSX retina scaling for window functionsJuan Linietsky2016-05-301-1/+11
* Add magnetometer sensor support for Androidfluffrabbit2016-05-272-0/+17
* Change low processor usage mode to cap to 60 FPS rather than 40 FPSCalinou2016-05-221-1/+1
* First version of ProfilerJuan Linietsky2016-05-211-8/+32
* Fix ds3 gamepad mappingHinsbart2016-05-041-0/+1
* Always set default clear coloreska2016-04-151-3/+5
* Borderless window support for the Win32 build. Default window position is now...Saracen2016-03-121-0/+3
* -Made editor support SSL certs by default (embedded them)Juan Linietsky2016-03-121-0/+2
* remove trailing whitespaceHubert Jarosz2016-03-091-63/+63
* use joystick name from mapping-db if availablehinsbart2016-02-292-0/+3
* OUYA gamepad mappings fixKrzysztof Jankowski2016-02-251-0/+1
* adds -pm and -project_manager command line options to start project managerAriel Manzur2016-02-251-2/+5
* added more Android gamepad mappingsDana Olson2016-02-241-2/+5
* added a couple more Linux mappings, tweaked Ouya Linux mappingDana Olson2016-02-231-2/+6
* fix is_joy_mapped return valuehondres2016-02-161-1/+2
* fix joystick axis handling for Input.is_action_pressed()hondres2016-02-151-0/+12
* x11: analog triggers for ps4 gamepadhondres2016-02-141-1/+1
* Merge pull request #3428 from Hinsbart/android-gamepadpunto-2016-02-082-7/+20
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| * use fallback mapping from listHondres2016-01-272-18/+14
| * can use fallback mapping on all platformshondres2016-01-242-16/+19
| * support gamepad remapping on androidhondres2016-01-242-2/+16
* | Merge pull request #3493 from Hinsbart/wm_classRémi Verschelde2016-02-031-0/+2
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| * | x11: use different strings for WM_CLASS depending on contexthondres2016-01-271-0/+2
* | | added more gamepad mappingsDana Olson2016-02-011-76/+89
* | | do not fail on invalid audio driver, fixes #3466Juan Linietsky2016-01-311-2/+4
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* / clear joystick state on disconnectionhondres2016-01-261-1/+11
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* add mappings and increase max number of buttonshondres2016-01-222-5/+8
* html5 gamepad supportHinsbart2016-01-211-0/+42
* Add ability to set "keep screen on" for androidvolzhs2016-01-161-0/+1