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input_default.cpp
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Author
Age
Files
Lines
*
OUYA gamepad mappings fix
Krzysztof Jankowski
2016-02-25
1
-0
/
+1
*
added more Android gamepad mappings
Dana Olson
2016-02-24
1
-2
/
+5
*
added a couple more Linux mappings, tweaked Ouya Linux mapping
Dana Olson
2016-02-23
1
-2
/
+6
*
fix is_joy_mapped return value
hondres
2016-02-16
1
-1
/
+2
*
fix joystick axis handling for Input.is_action_pressed()
hondres
2016-02-15
1
-0
/
+12
*
x11: analog triggers for ps4 gamepad
hondres
2016-02-14
1
-1
/
+1
*
Merge pull request #3428 from Hinsbart/android-gamepad
punto-
2016-02-08
1
-3
/
+16
|
\
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*
use fallback mapping from list
Hondres
2016-01-27
1
-17
/
+13
|
*
can use fallback mapping on all platforms
hondres
2016-01-24
1
-14
/
+17
|
*
support gamepad remapping on android
hondres
2016-01-24
1
-0
/
+14
*
|
added more gamepad mappings
Dana Olson
2016-02-01
1
-76
/
+89
*
|
clear joystick state on disconnection
hondres
2016-01-26
1
-1
/
+11
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/
*
add mappings and increase max number of buttons
hondres
2016-01-22
1
-3
/
+6
*
html5 gamepad support
Hinsbart
2016-01-21
1
-0
/
+42
*
Add some joystick functions to input. Enables manipulation of mappings at run...
hondres
2016-01-08
1
-0
/
+46
*
Analog values for gamepad triggers, using axes 6 & 7
hondres
2016-01-02
1
-3
/
+14
*
fix debouncing in axis buttons
Ariel Manzur
2015-12-20
1
-1
/
+6
*
Use tabs instead of spaces for new gamepad code
hondres
2015-12-18
1
-302
/
+302
*
Better gamepad support
hondres
2015-12-18
1
-7
/
+431
*
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-24
1
-0
/
+343