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path: root/editor/script_editor_debugger.cpp (follow)
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* Improved update for remote scene tree and remote object.geequlim2017-11-231-14/+12
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* Add editor setting to allow keep show local scene tree while debugger start.geequlim2017-11-221-3/+10
| | | | Rename editor setting scene_tree_refresh_interval to remote_scene_tree_refresh_interval.
* Fixed the Remote tab not complying with the "Draw Relationship Lines" setting.Michael Alexsander Silva Dias2017-11-211-0/+9
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* Move the remote scene tree to the scene tree dock.Geequlim2017-11-171-10/+9
| | | | | | Ignore all script constants in the global section of the breakpoint stack. Check property size before send to avoid too large of data be sent. Fix crash while clear the remote objects from the debugger.
* Send script members, contants and globals to debuggergeequlim2017-11-171-66/+114
| | | | Remove remote inspector panel
* Monitor: add checkbox to monitor listPoommetee Ketson2017-10-241-7/+9
| | | | so that users don't have to hold CTRL to select multiple entries.
* Improved monitors units and colors.Daniel J. Ramirez2017-10-231-7/+40
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* Refactor Fixed to PhysicsPoommetee Ketson2017-10-211-2/+2
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* Merge pull request #11659 from AndreaCatania/prephysicsAndreas Haas2017-10-021-6/+6
|\ | | | | Renamed fixed_process to physics_process
| * Renamed fixed_process to physics_processAndreaCatania2017-09-301-6/+6
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* | fixed bottom panel debugger exceptiontoger52017-09-281-0/+5
|/ | | | | - make it work in combination with the border for tabs - fixed updating when changing theme
* Merge pull request #11424 from groud/control_node_presetsRémi Verschelde2017-09-261-1/+1
|\ | | | | Implements set_margins_preset(...)
| * Remove set_area_as_parent_rect and replace it by ↵Gilles Roudiere2017-09-221-1/+1
| | | | | | | | set_anchors_and_margins_preset(PRESET_WIDE)
* | Add font size setting for output panelvolzhs2017-09-251-1/+1
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* Fixed metrics.Daniel J. Ramirez2017-09-171-2/+0
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* fixed double border for debugger tab paneltoger52017-09-151-1/+2
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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* Monitor: add hint, fix certain graph not drawnPoommetee Ketson2017-08-261-3/+6
| | | | | Add a hint that helps user discover monitor graph Fix last row drawn outside when only one graph is in that row
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-5/+5
| | | | | | | | | | | | Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
* Ability to set script debugger reason text context.Daniel J. Ramirez2017-08-221-4/+17
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* Inspector is no longer cleared when game runs, fixes #9408Juan Linietsky2017-08-201-3/+0
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* -Properly check limits to objects sent (regarding to size), fixes #9034Juan Linietsky2017-08-181-5/+9
| | | | | -Changed the way objects are marshalled and sent to the debugger -Editing debugged objects happens in the remote inspector now
* Merge pull request #10164 from djrm/pr_theme_fixesRémi Verschelde2017-08-101-13/+6
|\ | | | | Visual polishing
| * Several ui improvements (mostly margins)Daniel J. Ramirez2017-08-081-13/+6
| | | | | | | | | | | | Improved colors Added some missing icons
* | Set some reasonable limits for sending information to the debugger, closes #5848Juan Linietsky2017-08-081-0/+1
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* Style: Apply clang-format on all filesRémi Verschelde2017-07-301-1/+1
| | | | Thus fixing some invalid changes that had still made it to the master branch.
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-1/+1
| | | | -Added system for feature overrides, it's pretty cool :)
* Fixed button flat behavior when not in normal state.Daniel J. Ramirez2017-07-181-5/+5
| | | | Also changed some buttons to flat mode
* Added separators using StyleBoxLine, some theme style fixes, added variant iconDaniel J. Ramirez2017-07-181-9/+10
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* Better user expirence with external text editors.geequlim2017-06-271-2/+19
| | | | | Implements open_in_external_editor for subclasses of ScriptLanguage. Add option 'Debug with external editor' to debug menu to control the behavoir of script opened by editor.
* Editor now shows error when debug port is in useFabio Alessandrelli2017-06-101-2/+5
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* renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-5/+5
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* Merge pull request #8631 from volzhs/editor-theme-customRémi Verschelde2017-05-201-28/+22
|\ | | | | New customizable editor theme
| * New customizable editor themevolzhs2017-05-091-3/+9
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| * Revert "Add new editor and default theme (WIP)"volzhs2017-05-031-25/+13
| | | | | | | | This reverts commit f045efe007cffb87238ee519b7f33d710814ded7.
* | Merge pull request #8613 from magyar123/pr-debugger-display-objectsRémi Verschelde2017-05-051-4/+28
|\ \ | |/ |/| Make script debugger display all kinds of objects
| * Make script debugger display all kinds of objectsmbalint122017-05-011-4/+28
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* | Merge pull request #8541 from RandomShaper/opt-out-capitalizationRémi Verschelde2017-05-021-1/+1
|\ \ | | | | | | Add setting to opt-out of capitalization in property inspectors
| * | Add setting to opt-out of capitalization in the property inspectorPedro J. Estébanez2017-04-271-1/+1
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* | Update editor themevolzhs2017-04-281-0/+3
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* | Add new editor and default theme (WIP)Daniel J. Ramirez2017-04-271-13/+25
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-658/+511
| | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+1998
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.