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* Cleanup tons of obsolete commented out codeRémi Verschelde2017-08-261-307/+24
| | | | | Mostly in EditorNode, dropping some obsolete editor plugins and also a cleanup of ProjectSettings/EditorSettings.
* Editor: Add some more translatable strings.Andreas Haas2017-08-251-1/+1
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* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-35/+35
| | | | | | | | | | | | Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
* Merge pull request #10455 from groud/control_margin_fixesRémi Verschelde2017-08-201-4/+2
|\ | | | | Some control fixes and removed other useless lines
| * Some control fixes and removed useless linesGilles Roudiere2017-08-191-4/+2
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* | -Properly check limits to objects sent (regarding to size), fixes #9034Juan Linietsky2017-08-181-2/+27
|/ | | | | -Changed the way objects are marshalled and sent to the debugger -Editing debugged objects happens in the remote inspector now
* Fix/improve property evaluatorPedro J. Estébanez2017-08-171-7/+7
| | | | | | | | Evolution of #10366 based on what has been discussed there. Now you can refer to the relevant object either by `self` or `s`. No conflicts with a potential `tool` script attached to the object. Proper cleanup since a dummy object is used to have an instance and the temporary script dies with it.
* Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde2017-08-161-2/+2
|\ | | | | Updated function argument names
| * Updated function argument namesWilson E. Alvarez2017-08-121-2/+2
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* | Revive inspector property evaluationPedro J. Estébanez2017-08-161-3/+2
| | | | | | | | | | | | | | | | | | | | GDScript was restricted to parse only scripts beginning with __res://__ or __user://__ to avoid templates from being parsed. I've made that a bit less inclusive by allowing scripts with an empty path to be parsed too, which doesn't conflict and is needed for this to work. Also I've removed the `this` variable of the generated script and made the relevant object to be the one the script instance refers to, so you can use `self` instead. Now, with the shorter 3.0-style syntax, you can write things like: `self.position.x + 10` Closes #9500.
* | Merge pull request #9889 from groud/control_enhancementskubecz3k2017-08-151-7/+7
|\ \ | | | | | | Control node enhancements
| * | Replace GUI anchor type by a float between 0 and 1Gilles Roudiere2017-08-131-7/+7
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* / Small fix for problem of nodes losing type, this is not good enough to solve ↵Juan Linietsky2017-08-151-0/+8
|/ | | | a core reimport problem, but so far fixes #8116
* Merge pull request #10238 from Hinsbart/resource_rmbRémi Verschelde2017-08-111-0/+6
|\ | | | | Inspector: Right click on resource opens sub-menu.
| * Inspector: Right click on resource opens sub-menu.Andreas Haas2017-08-101-0/+6
| | | | | | | | Fixes #9052
* | Merge pull request #10114 from kubecz3k/nodepath-clickRémi Verschelde2017-08-111-0/+15
|\ \ | |/ |/| NodePath option to find target in editor node tree
| * NodePath option to find target in editor node treeJakub Grzesik2017-08-081-1/+15
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* | Several ui improvements (mostly margins)Daniel J. Ramirez2017-08-081-13/+12
| | | | | | | | | | | | Improved colors Added some missing icons
* | Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-3/+3
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* | keep default exported script values unless overriden, closes #8127Juan Linietsky2017-08-061-1/+1
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* Merge pull request #9990 from GodotExplorer/pr-fix-stretch-ratioRémi Verschelde2017-07-311-1/+1
|\ | | | | Fix errors with stretch ratio
| * Fix property type expose of Control.stretch_ratio.Geequlim2017-07-311-1/+1
| | | | | | | | Fix set integer value from inspector to round instead of floor.
* | Revert "PropertyEditor: display "Off" if property is false"Rémi Verschelde2017-07-301-2/+1
| | | | | | | | | | This reverts commit 5adb94e72694fd4c4b80be85b3adf9a4a7d6c45b. It was actually not a bug, see discussion on #9898.
* | PropertyEditor: Fix easing_curve blocking popup inputPoommetee Ketson2017-07-291-5/+5
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* PropertyEditor: display "Off" if property is falsePoommetee Ketson2017-07-271-1/+2
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* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-7/+37
| | | | -Added system for feature overrides, it's pretty cool :)
* Merge pull request #9482 from Noshyaar/pr-rampRémi Verschelde2017-07-181-4/+0
|\ | | | | Fix shrunk ColorPickers
| * Fix ColorPicker to use theme constantsPoommetee Ketson2017-07-181-4/+0
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* | -Reorganized all properties of project settings (Sorry, Again).Juan Linietsky2017-07-171-2/+29
|/ | | | | (Lot's of bloat accumulated, so it was time for clean up.) -Made EditorSettings and ProjectSettings search more useful (search in sections too)
* Fix duplicated resource_local_to_scenePoommetee Ketson2017-07-091-1/+1
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* Usability improvements for folding. Unfortunately SpatialMaterial broke ↵Juan Linietsky2017-06-251-0/+2
| | | | compatibility.
* -Added folding to property editor, persistent on objects it editsJuan Linietsky2017-06-251-9/+45
| | | | -Some changes to tree to support this properly
* ColorPicker: fix DPI, hue & color update issuesPoommetee Ketson2017-06-201-1/+1
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* Fix ColorPicker's screen pick functionalityMariano Suligoy2017-06-191-0/+3
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* renamed all Rect3.pos to Rect3.positionalexholly2017-06-091-3/+3
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* Merge pull request #9038 from AlexHolly/rect2-rename-posRémi Verschelde2017-06-051-15/+15
|\ | | | | renamed all Rect2.pos to Rect2.position
| * renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-15/+15
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* | Removed stupid right arrow to edit resource. Now simply click it..Juan Linietsky2017-06-041-4/+20
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* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-19/+9
| | | | this might cause bugs I haven't found yet..
* Merge pull request #8631 from volzhs/editor-theme-customRémi Verschelde2017-05-201-0/+4
|\ | | | | New customizable editor theme
| * New customizable editor themevolzhs2017-05-091-0/+4
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* | Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-72/+0
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* | Fix click area for bool parameterJose M Pan2017-05-091-1/+1
|/ | | | | This fixes the issue #8551: VisualScript: can't change bool parameter in function call
* Merge pull request #8612 from magyar123/pr-show-dict-contentsRémi Verschelde2017-05-021-0/+7
|\ | | | | Make property editor display dictionaries (read only)
| * Make property editor display dictionaries (read only)mbalint122017-05-011-0/+7
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* | Merge pull request #8541 from RandomShaper/opt-out-capitalizationRémi Verschelde2017-05-021-5/+8
|\ \ | | | | | | Add setting to opt-out of capitalization in property inspectors
| * | Add setting to opt-out of capitalization in the property inspectorPedro J. Estébanez2017-04-271-5/+8
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* | | Fix recognition of resource extensions.Andreas Haas2017-04-261-1/+0
| |/ |/| | | | | Also removes a related debug print.
* | Merge pull request #8359 from volzhs/script-filename-masterRémi Verschelde2017-04-201-2/+6
|\ \ | | | | | | Show script filename instead of thumbnail
| * | Show script filename instead of thumbnailvolzhs2017-04-121-2/+6
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