| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | -New inspector. | Juan Linietsky | 2018-05-15 | 1 | -2/+2 |
| | | | | | | | | -Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) - | ||||
| * | Merge pull request #16418 from bojidar-bg/15961-gdscript-array-export | Rémi Verschelde | 2018-05-03 | 1 | -6/+18 |
| |\ | | | | | Allow exporting arrays of resources in GDScript | ||||
| | * | Allow exporting arrays of resources in GDScript | Bojidar Marinov | 2018-02-05 | 1 | -6/+18 |
| | | | | | | | | | Fixes #15961 | ||||
| * | | Change ".." punctuation for "..." in editor strings (#16507) | Hugo Locurcio | 2018-04-22 | 1 | -3/+3 |
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| * | | Fix #18058 regression | Chaosus | 2018-04-08 | 1 | -1/+6 |
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| * | | Merge pull request #16995 from mrcdk/custom_resources_inspector | Juan Linietsky | 2018-04-08 | 1 | -3/+43 |
| |\ \ | | | | | | | The inspector will show the custom resources added via plugin | ||||
| | * | | Now the inspector will show the custom resources added via plugin | MrCdK | 2018-02-25 | 1 | -3/+43 |
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| * | | | Duplicate Arrays and Dictionaries when instancing scene in editor | Bojidar Marinov | 2018-03-13 | 1 | -1/+1 |
| |/ / | | | | | | | | | | | Also, add deep (=false) parameter to Array.duplicate and Dictionary.duplicate Fixes #13971 | ||||
| * | | Merge pull request #15505 from YeldhamDev/type_icons | Rémi Verschelde | 2018-02-14 | 1 | -14/+18 |
| |\ \ | |/ |/| | Re-enabled type icons | ||||
| | * | Re-enabled type icons. | Michael Alexsander Silva Dias | 2018-01-08 | 1 | -14/+18 |
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| * | | PropertyEditor: Add missing MAKE_PROPSELECT. | Andreas Haas | 2018-01-15 | 1 | -0/+2 |
| |/ | | | | Fixes #15745 | ||||
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| | | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
| * | Fix get_edited_scene_root error at starting editor | volzhs | 2018-01-05 | 1 | -0/+1 |
| | | | | | Fix #15300 | ||||
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| | | | | | Happy new year to the wonderful Godot community! | ||||
| * | Merge pull request #14991 from djrm/pr_fixes | Noshyaar | 2017-12-27 | 1 | -10/+31 |
| |\ | | | | | Show Options Dialog for NodePath and File in clicked button position. | ||||
| | * | Show Options Dialog for NodePath and File in clicked button position. | Daniel J. Ramirez | 2017-12-23 | 1 | -10/+31 |
| | | | | | | | | | Auto select newly created nodes. | ||||
| * | | Fix popup menu size in Inspector dock | volzhs | 2017-12-25 | 1 | -6/+2 |
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| * | | Fixes and modifications for some dialogs. | Michael Alexsander Silva Dias | 2017-12-21 | 1 | -0/+3 |
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| * | Clean up setting dialogues a bit. | Ray Koopa | 2017-12-17 | 1 | -2/+2 |
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| * | Merge pull request #14698 from ↵ | Rémi Verschelde | 2017-12-16 | 1 | -2/+7 |
| |\ | | | | | | | | | carlosfvieira/6382-Properties_in_the_inspector_lacking_tooltips Proposed change to close issue "#6382 - Properties in the inspector lacking tooltips" | ||||
| | * | closes godotengine/godot#6382 - traverse classes docs so that all properties ↵ | carlosfvieira | 2017-12-16 | 1 | -2/+7 |
| | | | | | | | | | from inherited classes have tooltips accordingly | ||||
| * | | Made multiline property editor deselect text when opening. | Michael Alexsander Silva Dias | 2017-12-15 | 1 | -0/+1 |
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| * | Enhance undoredo action name, TTR, cleanup | Poommetee Ketson | 2017-12-12 | 1 | -4/+4 |
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| * | Highlight Editor Settings categories | Ray Koopa | 2017-12-11 | 1 | -1/+2 |
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| * | Fix wrong return value in some virtual method bindings | Rémi Verschelde | 2017-12-10 | 1 | -1/+1 |
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| * | Merge pull request #13351 from poke1024/fix12451_2 | Rémi Verschelde | 2017-12-10 | 1 | -0/+2 |
| |\ | | | | | Make click on arrow properly open and close property editor modals | ||||
| | * | fix certain popup close clicks with popup buttons | Bernhard Liebl | 2017-12-10 | 1 | -0/+2 |
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| * | | PropertyEditor: Filter out resource_local_to_scene | Rémi Verschelde | 2017-12-10 | 1 | -2/+2 |
| | | | | | | | | | | | This lets the empty "Global" category disappear again. Also silence a debug print. | ||||
| * | | PropertyEditor: Fix display of property doc in tooltip | Rémi Verschelde | 2017-12-09 | 1 | -26/+23 |
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| * | | Remove layer flyout label. | Ray Koopa | 2017-12-09 | 1 | -10/+1 |
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| * | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -1/+1 |
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| * | Merge pull request #13958 from jjjuande/fix_revert_button | Rémi Verschelde | 2017-12-07 | 1 | -15/+25 |
| |\ | | | | | Fix the revert button issue with instanced nodes | ||||
| | * | Fix the revert button issue with instanced nodes | Juande | 2017-12-04 | 1 | -15/+25 |
| | | | | | | | | | | | | | The method "check_reload_status" on the file "property_editor.cpp" didn't take into account if the field is a property of an instanced node just like the "update_tree" does. The code that checks this in "update_tree" has been extracted into the method "_is_instanced_node_with_original_property_different" to be also used in "check_reload_status". Fixes #13415 | ||||
| * | | Fix and rewrite folding logic, closes #14005, closes #13421 | Juan Linietsky | 2017-12-06 | 1 | -22/+17 |
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| * | Some untranslated UI strings | Unknown | 2017-12-02 | 1 | -1/+1 |
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| * | Small fixes to #13233 | Dmitry Koteroff | 2017-11-28 | 1 | -2/+3 |
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| * | Merge pull request #13240 from Krakean/fix_interpretcomma_as_decimalpoint | Rémi Verschelde | 2017-11-27 | 1 | -6/+9 |
| |\ | | | | | Makes possible to interpret comma as decimal point in editor | ||||
| | * | Makes possible to interpret comma as decimal point in editor | Dmitry Koteroff | 2017-11-26 | 1 | -6/+9 |
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| * | | Implemented a collapse/expand all feature request for Inspector (issue ↵ | Dmitry Koteroff | 2017-11-24 | 1 | -1/+26 |
| |/ | | | | | | | | #9427) via popup of "Object properties" button. Editor Settings->Interface->Editor: added "Expand All Properties" option. Off by default. Cosmetics fixes due to @Reduz notes. | ||||
| * | Merge pull request #11940 from GodotExplorer/debugger | Rémi Verschelde | 2017-11-20 | 1 | -6/+28 |
| |\ | | | | | Enhanced debugger for godot 3.0 | ||||
| | * | Better supported for remote object editing with the inspector with a simple ↵ | geequlim | 2017-11-17 | 1 | -7/+29 |
| | | | | | | | | | dictionary editor implement | ||||
| * | | Merge pull request #12952 from bojidar-bg/12392-export-enums | Rémi Verschelde | 2017-11-20 | 1 | -1/+5 |
| |\ \ | | | | | | | Allow exporting enums from GDScript | ||||
| | * | | Allow exporting enums from GDScript | Bojidar Marinov | 2017-11-17 | 1 | -1/+5 |
| | |/ | | | | | | | | | Use as `export(E) ...` Closes #12392 | ||||
| * / | Rename Rect3 to AABB. | Ferenc Arn | 2017-11-17 | 1 | -12/+12 |
| |/ | | | | Fixes #12973. | ||||
| * | Removed show type icons option | Daniel J. Ramirez | 2017-11-09 | 1 | -1/+1 |
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| * | Fixed interface scaling issues with editor action button and value editor ↵ | Jake Larson | 2017-10-27 | 1 | -13/+13 |
| | | | | | popovers | ||||
| * | Merge pull request #12432 from larsonjj/fix/property_editor_action_buttons | Rémi Verschelde | 2017-10-27 | 1 | -4/+4 |
| |\ | | | | | Fix editor action button layout | ||||
| | * | Fix editor action button layout | Jake Larson | 2017-10-27 | 1 | -4/+4 |
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| * | | Fix text margins in value editor pop-up. | Robin Arys | 2017-10-25 | 1 | -7/+8 |
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| * | keep display int if int range | Suchaaver Chahal | 2017-10-14 | 1 | -2/+2 |
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