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| author | Andreas Haas | 2017-04-26 23:06:59 +0200 |
|---|---|---|
| committer | Andreas Haas | 2017-04-26 23:07:23 +0200 |
| commit | c530d8f43cdeba26aeb87e61e66ab24e9ade9121 (patch) | |
| tree | 660348e7707e6353f0cf829cbdb7b0cd337e4ad3 /editor/property_editor.cpp | |
| parent | 02c041904f7ced28cd2a006c09725fd9fd60520f (diff) | |
| download | godot-c530d8f43cdeba26aeb87e61e66ab24e9ade9121.tar.gz godot-c530d8f43cdeba26aeb87e61e66ab24e9ade9121.tar.zst godot-c530d8f43cdeba26aeb87e61e66ab24e9ade9121.zip | |
Fix recognition of resource extensions.
Also removes a related debug print.
Diffstat (limited to 'editor/property_editor.cpp')
| -rw-r--r-- | editor/property_editor.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index 666bfa20b..f0717f1e6 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -116,7 +116,6 @@ void CustomPropertyEditor::_menu_option(int p_which) { Set<String> valid_extensions; for (List<String>::Element *E = extensions.front(); E; E = E->next()) { - print_line("found: " + E->get()); valid_extensions.insert(E->get()); } |
