| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix bugs related to bad handling of rotated/translated shapes in tilemap | Bojidar Marinov | 2018-06-03 | 1 | -2/+2 |
| | | | | | Fixup #18529 and #12870 | ||||
| * | Merge pull request #18960 from isaacremnant/autotile_3x3_minimal | Mariano Javier Suligoy | 2018-05-17 | 1 | -4/+4 |
| |\ | | | | | Restore support for minimal 3x3 autotile sets | ||||
| | * | Restore support for minimal 3x3 autotile sets | isaacremnant | 2018-05-17 | 1 | -4/+4 |
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| * | | Merge pull request #18529 from swarnimarun/master | Rémi Verschelde | 2018-05-17 | 1 | -1/+1 |
| |\ \ | |/ |/| | Fix StaticBody2D ignore in tileset bug | ||||
| | * | Fix tileset bug #18090 to use StaticBody2D position | Swarnim Arun | 2018-05-09 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | Using staticbody2d position to affect the collision shape position whenever a tileset is created. Formatting the code Removed the most get/set from my old code. | ||||
| * | | Merge pull request #18291 from akien-mga/coverity-uninitialized-scalar-var | Rémi Verschelde | 2018-05-01 | 1 | -3/+3 |
| |\ \ | | | | | | | Fix Coverity reports of uninitialized scalar variable | ||||
| | * | | Fix Coverity reports of uninitialized scalar variable | Rémi Verschelde | 2018-04-19 | 1 | -3/+3 |
| | |/ | | | | | | | | | | | | | | | | | | | | | Fixes most current reports on Coverity Scan of uninitialized scalar variable (CWE-457): https://cwe.mitre.org/data/definitions/457.html These happen most of the time (in our code) when instanciating structs without a constructor (or with an incomplete one), and later returning the instance. This is sometimes intended though, as some parameters are only used in some situations and should not be double-initialized for performance reasons (e.g. `constant` in ShaderLanguage::Token). | ||||
| * / | Adds z-index properties to TileSets. | Pieter-Jan Briers | 2018-05-01 | 1 | -0/+1 |
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| * | Fix converting to tileset crashes Godot if existing file is not tileset | Poommetee Ketson | 2018-03-23 | 1 | -1/+5 |
| | | | | | also make TileSetEditorPlgn tile list updates the preview modulate | ||||
| * | Merge pull request #17013 from Noshyaar/theme | Rémi Verschelde | 2018-03-13 | 1 | -1/+1 |
| |\ | | | | | Update icons when theme changed | ||||
| | * | Update icons when theme changed | Poommetee Ketson | 2018-02-25 | 1 | -1/+1 |
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| * | | Merge pull request #17166 from Noshyaar/tilemap2 | Rémi Verschelde | 2018-03-13 | 1 | -0/+3 |
| |\ \ | | | | | | | TileSet&TextureRegion: fix error when getting nonexistent tile | ||||
| | * | | TileSet&TextureRegion: fix error when getting nonexistent tile | Poommetee Ketson | 2018-03-02 | 1 | -0/+3 |
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| * | | | TileSetEditorPlgn: use EditorHandle icon as handle | Poommetee Ketson | 2018-03-02 | 1 | -17/+34 |
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| * / | TileSetEditorPlgn: Fix a leak | Poommetee Ketson | 2018-02-27 | 1 | -1/+6 |
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| * | Tileset Editor Improvement | Damar Indra | 2018-02-20 | 1 | -396/+606 |
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| * | fix crash autotile edit mode | damarindra | 2018-02-16 | 1 | -0/+5 |
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| * | Fix ObjectDB Instances still exist | Poommetee Ketson | 2018-01-22 | 1 | -1/+5 |
| | | | | | | | | | | | | | ``` WARNING: cleanup: ObjectDB Instances still exist! At: core/object.cpp:1989. Leaked Instance: VSeparator:13837 - Node Name: Leaked Instance: AutotileEditorHelper:13814 Orphan StringName: VSeparator Orphan StringName: AutotileEditorHelper StringName: 2 unclaimed string names at exit. ``` | ||||
| * | TileSetEditorPlugin: take scale in accout when highlighting current selected ↵ | Mariano Suligoy | 2018-01-17 | 1 | -6/+4 |
| | | | | | subtile. | ||||
| * | Changes the keep_margin parameter to true by default, so that people are not ↵ | Gilles Roudiere | 2018-01-15 | 1 | -2/+1 |
| | | | | | suprised that set_anchor changes the margins values | ||||
| * | fix updating tileset list when assign texture and set autotile true | damarindra | 2018-01-11 | 1 | -0/+9 |
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| * | Merge pull request #15357 from damarindra/autotile-behaviour | Rémi Verschelde | 2018-01-07 | 1 | -46/+49 |
| |\ | | | | | Fixing unconsistent behaviour on autotile editor | ||||
| | * | Fixing weird behaviour on autotile editor | damarindra | 2018-01-05 | 1 | -46/+49 |
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| * | | Fix typo in new strings | Poommetee Ketson | 2018-01-06 | 1 | -1/+1 |
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| * | prevent autotile properties out of bounds | damarindra | 2018-01-05 | 1 | -0/+1 |
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| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| | | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
| * | Fix get_edited_scene_root error at starting editor | volzhs | 2018-01-05 | 1 | -1/+1 |
| | | | | | Fix #15300 | ||||
| * | Fixed "Tile Set" button always showing bug introduced with #15309. | Michael Alexsander Silva Dias | 2018-01-04 | 1 | -10/+12 |
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| * | Fixed the "Tile Set" button being able to go out of bounds. | Michael Alexsander Silva Dias | 2018-01-03 | 1 | -7/+2 |
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| * | Merge pull request #15185 from damarindra/master | Rémi Verschelde | 2018-01-03 | 1 | -13/+56 |
| |\ | | | | | Improve : ease of use TileSet Editor | ||||
| | * | Improve : ease of use TileSet Editor | damarindra | 2018-01-02 | 1 | -13/+56 |
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| * | | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| |/ | | | | Happy new year to the wonderful Godot community! | ||||
| * | Autotile Enhancement | damarindra | 2017-12-28 | 1 | -59/+224 |
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| * | Add more translatable text for editor plugins. | geequlim | 2017-12-23 | 1 | -6/+6 |
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| * | Fix method not returning value in all paths (autotile editor) | George Marques | 2017-12-17 | 1 | -3/+3 |
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| * | Fixed Tileset editor button having the wrong text and not being translatable. | Michael Alexsander Silva Dias | 2017-12-12 | 1 | -1/+1 |
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| * | Fix get_edited_scene_root error at starting editor | volzhs | 2017-12-10 | 1 | -1/+1 |
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| * | TileMap Fixes | Mariano Suligoy | 2017-12-02 | 1 | -15/+41 |
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| * | Implement auto-tiling | Mariano Suligoy | 2017-11-20 | 1 | -3/+1137 |
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| * | Remove set_area_as_parent_rect and replace it by ↵ | Gilles Roudiere | 2017-09-22 | 1 | -2/+2 |
| | | | | | set_anchors_and_margins_preset(PRESET_WIDE) | ||||
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
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| * | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -10/+10 |
| | | | | | | | | | | | | | Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/ | ||||
| * | Some control fixes and removed useless lines | Gilles Roudiere | 2017-08-19 | 1 | -1/+0 |
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| * | Updated function argument names | Wilson E. Alvarez | 2017-08-12 | 1 | -2/+2 |
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| * | Readd tilemap's shape_transform and bugfixes | Bojidar Marinov | 2017-07-01 | 1 | -4/+19 |
| | | | | | This reverts commit a808f53020aa710ff81392e2349b8a39c55d2717. | ||||
| * | Revert "Fix Tileset/tilemap issues related to my adding of one-way ↵ | Juan Linietsky | 2017-07-01 | 1 | -19/+4 |
| | | | | | collisions to them" | ||||
| * | Fix #9409, fixup #9370; tileset now has shape transform instead of offset | Bojidar Marinov | 2017-06-30 | 1 | -4/+19 |
| | | | | | | | Fix bad return type in CollisionObject2D, Shape -> Shape2D. Was causing unintended null when casting. (9409) Fix a misplaced ++ operator. (9370) Fix merging with exiting tileset duplicating shapes. (9370) | ||||
| * | Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps | Rémi Verschelde | 2017-06-26 | 1 | -9/+4 |
| |\ | | | | | Add one-way collisions and individual shape offsets for tilesets | ||||
| | * | Add one-way collisions and individual shape offsets for tilesets | Bojidar Marinov | 2017-06-25 | 1 | -9/+4 |
| | | | | | | | | | | | As requested in #9318 Accidentially fixes #2231 as well | ||||
| * | | Merge pull request #9318 from bojidar-bg/readd-normal-tilemap | Rémi Verschelde | 2017-06-26 | 1 | -0/+2 |
| |\ \ | |/ |/| | Add normal map to tilemaps and tilesets | ||||
