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* -Add root motion support in AnimationTree.HEADmirrorJuan Linietsky2018-06-262-0/+334
| | | | -Add RootMotionView, to debug root motion in 3D (disabled in runtime)
* Merge pull request #19164 from marcelofg55/tilemap_undo2Rémi Verschelde2018-06-262-30/+70
|\ | | | | Improve TileMap undo operations, second try
| * Improve TileMap undo operations, second tryMarcelo Fernandez2018-05-292-30/+70
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* | renamed AnimationGraphPlayer to AnimationTreeJuan Linietsky2018-06-254-33/+33
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* | added BlendSpace1D editor pluginThomas Herzog2018-06-254-40/+898
| | | | | | | | | | This commit also fixes a crash in the BlendSpace2D as well as correct the drawing of the x-zero indicator in the BlendSpace2D editor plugin.
* | added AnimationBlendSpace1DThomas Herzog2018-06-251-0/+1
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* | rename BlendSpace to BlendSpace2DThomas Herzog2018-06-253-73/+73
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* | State machine animation nodeJuan Linietsky2018-06-254-4/+1485
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* | Merge pull request #19698 from Chaosus/theme_submenuRémi Verschelde2018-06-252-37/+57
|\ \ | | | | | | Move Theme options to submenu
| * | Move Theme options to submenuChaosus2018-06-212-37/+57
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* | | Added auto triangle generation in blend space, using Delaunay.Juan Linietsky2018-06-212-12/+60
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* | | Remove error messagesJuan Linietsky2018-06-211-1/+1
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* | | Fix crashes, ability to add blendpsace into blendtree, ability to delete ↵Juan Linietsky2018-06-214-47/+101
| | | | | | | | | | | | with delete key
* | | Animation Blend SpacesJuan Linietsky2018-06-213-11/+1080
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* | -Added AnimationGraphPlayer (still missing features)Juan Linietsky2018-06-182-0/+944
| | | | | | | | -Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
* | Merge pull request #19487 from JFonS/better_3d_selectRémi Verschelde2018-06-132-33/+37
|\ \ | | | | | | Improve 3D selection
| * | Polished 3D selectionJFonS2018-06-132-33/+37
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* | | Merge pull request #19503 from akien-mga/osx-ctrl-cmdRémi Verschelde2018-06-131-9/+21
|\ \ \ | | | | | | | | Fix shortcuts using KEY_MASK_CTRL instead of KEY_MASK_CMD
| * | | Fix shortcuts using KEY_MASK_CTRL instead of KEY_MASK_CMDRémi Verschelde2018-06-111-9/+21
| |/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | KEY_MASK_CMD is automatically replaced by KEY_MASK_CTRL on non-OSX and KEY_MASK_META (Command key) on OSX, so it should be used for all Ctrl/Cmd + key shortcuts. Also de-hacked the macOS shortcut replacements with proper conditional definition. Not tested on macOS, cannot judge if they are good shortcuts. Fixes #10761.
* / / Fixes a crash on draw_hovergroud2018-06-122-38/+56
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* | Fix translate messages for new AnimationPlayerGuilherme Felipe2018-06-081-4/+4
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* | Merge pull request #19343 from bojidar-bg/x-fix-tilemap-shape-rotationRémi Verschelde2018-06-081-2/+2
|\ \ | | | | | | Fix bugs related to bad handling of rotated/translated shapes in tilemap
| * | Fix bugs related to bad handling of rotated/translated shapes in tilemapBojidar Marinov2018-06-031-2/+2
| | | | | | | | | | | | Fixup #18529 and #12870
* | | Merge pull request #19334 from guilhermefelipecgs/fix_popupJuan Linietsky2018-06-083-12/+18
|\ \ \ | | | | | | | | Fixes popup_centered_* methods, dialogs with wrong sizes and visual script editor
| * | | Fix #16069, #19292, #19267 and #18940Guilherme Felipe2018-06-063-12/+18
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* | | | Merge pull request #19314 from Jellonator/masterRémi Verschelde2018-06-082-8/+125
|\ \ \ \ | | | | | | | | | | Added autotile override
| * | | | Added autotile overrideJames Beedie2018-06-022-8/+125
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* | | | | Entirely new (and much improved) animation editor.Juan Linietsky2018-06-076-394/+216
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* | | | | Fix theme not updating with changesGuilherme Felipe2018-06-061-0/+3
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* | | | Merge pull request #19388 from volzhs/show-filenameRémi Verschelde2018-06-062-4/+17
|\ \ \ \ | |_|/ / |/| | | Show opened script or help name
| * | | Show opened script or help namevolzhs2018-06-062-4/+17
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* | | Merge pull request #19250 from YeldhamDev/scene_editor_tooltipsRémi Verschelde2018-06-011-2/+2
|\ \ \ | |/ / |/| | Minor changes to the Scene and Canvas editors' tooltips
| * | Minor changes to the Scene and Canvas editors' tooltips.Michael Alexsander Silva Dias2018-05-291-2/+2
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* | | Move NavigationMeshEditorPlugin to Recast module as should beRémi Verschelde2018-05-304-627/+0
| | | | | | | | | | | | | | | | | | | | | | | | Modules can register their own editor plugins (like GridMap does), so no need to put module-specific classes in the `editor/` folder. Also cleans up the previous SCons env pollution from the Recast module, integrating its code into libmodules as other modules.
* | | Fix index out of size error of image.cppvolzhs2018-05-291-0/+1
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* | Merge pull request #18234 from flashyincceo/font-previewMax Hilbrunner2018-05-262-0/+121
|\ \ | |/ |/| Adding font preview to file browsers
| * Adding font preview to file browsersPeter Folkins2018-05-092-0/+121
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* | Revert "Improve TileMap undo operations"Rémi Verschelde2018-05-252-11/+16
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* | Merge pull request #19157 from volzhs/bone-visibilityGilles Roudière2018-05-251-0/+3
|\ \ | | | | | | Don't draw bones if it's not visible
| * | Don't draw bones if it's not visiblevolzhs2018-05-251-0/+3
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* | | Improve TileMap undo operationsMarcelo Fernandez2018-05-232-16/+11
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* | Fix AssetLib image loadingKarolis K2018-05-211-3/+14
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* | Small tooltip changes.Michael Alexsander Silva Dias2018-05-181-1/+2
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* | -Hid texture flags by default so they dont take so much spaceJuan Linietsky2018-05-181-2/+2
| | | | | | | | -make curve texture preview not so large, so its easier to embed the editor
* | Merge pull request #18960 from isaacremnant/autotile_3x3_minimalMariano Javier Suligoy2018-05-171-4/+4
|\ \ | | | | | | Restore support for minimal 3x3 autotile sets
| * | Restore support for minimal 3x3 autotile setsisaacremnant2018-05-171-4/+4
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* | | Moved inspector functionality from EditorNode to InspectorDock.Daniel J. Ramirez2018-05-171-1/+1
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* | | -Ability to open resources in the same windowJuan Linietsky2018-05-1712-225/+189
| | | | | | | | | | | | | | | -Plenty of fixes and improvements to new inspector -Fixes that were needed to make inspector work better
* | | Merge pull request #18529 from swarnimarun/masterRémi Verschelde2018-05-171-1/+1
|\ \ \ | |/ / |/| | Fix StaticBody2D ignore in tileset bug
| * | Fix tileset bug #18090 to use StaticBody2D positionSwarnim Arun2018-05-091-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | Using staticbody2d position to affect the collision shape position whenever a tileset is created. Formatting the code Removed the most get/set from my old code.