| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix possible crash when clicking on Skeleton2D or Sprite editor options | Chaosus | 2018-04-18 | 1 | -0/+5 |
| * | Was missing clearing computed UVs, sorry, realized late. | Juan Linietsky | 2018-02-21 | 1 | -0/+1 |
| * | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. | Juan Linietsky | 2018-02-21 | 1 | -0/+396 |
