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| author | Juan Linietsky | 2018-02-21 09:40:01 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2018-02-21 09:40:01 -0300 |
| commit | b2412c72a01d2454408d77c79a598f67ba4a5783 (patch) | |
| tree | ebea75137350a8e23b8f475e589172dff5bb61a7 /editor/plugins/sprite_editor_plugin.cpp | |
| parent | 9e3a1e5401f9f807085547de0ecc3f527610daa4 (diff) | |
| download | godot-b2412c72a01d2454408d77c79a598f67ba4a5783.tar.gz godot-b2412c72a01d2454408d77c79a598f67ba4a5783.tar.zst godot-b2412c72a01d2454408d77c79a598f67ba4a5783.zip | |
Diffstat (limited to 'editor/plugins/sprite_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/sprite_editor_plugin.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/sprite_editor_plugin.cpp b/editor/plugins/sprite_editor_plugin.cpp index 77ad89a22..99aabcb3e 100644 --- a/editor/plugins/sprite_editor_plugin.cpp +++ b/editor/plugins/sprite_editor_plugin.cpp @@ -130,6 +130,7 @@ void SpriteEditor::_update_mesh_data() { uv_lines.clear(); computed_vertices.clear(); + computed_uv.clear(); computed_indices.clear(); Size2 img_size = Vector2(image->get_width(), image->get_height()); |
