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path: root/editor/plugins/shader_editor_plugin.cpp
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Respect text editor highlighting color changesvolzhs2017-12-281-67/+30
* Adds an option to move cursor with right click in TextEditMattUV2017-12-201-3/+25
* Merge pull request #14649 from MattUV/fix-indentationRémi Verschelde2017-12-161-32/+2
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| * Modifies indentation behavioursMattUV2017-12-151-32/+2
* | Made built-in identifiers properly constant in shaders. Fixes #14449, closes ...Juan Linietsky2017-12-151-1/+1
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* Changed current line draw order and added code folding colorPaulb232017-12-071-0/+3
* shader editor context menu and line operations and style fixIan2017-11-111-49/+350
* Added setting to toggle current line highlightingPaulb232017-10-221-0/+1
* Added adaptive text editor theme, this includes the shader editorDaniel J. Ramirez2017-09-151-27/+88
* Fix unused variable warningsHein-Pieter van Braam2017-09-081-6/+2
* Enabled smooth scrolling for shader editorPaulb232017-09-031-0/+2
* Added setting to toggle auto indentPaulb232017-08-311-0/+1
* Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signalRémi Verschelde2017-08-301-2/+0
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| * Renamed 'script_changed' signal in the script editor plugin to 'edited_script...Wilson E. Alvarez2017-08-291-2/+0
* | removed DISCARD built in variable, replaced by actual discard GLSL instructio...Juan Linietsky2017-08-291-2/+2
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* Dead code tells no talesRémi Verschelde2017-08-271-101/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Cleanup tons of obsolete commented out codeRémi Verschelde2017-08-261-8/+5
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-5/+5
* highlight the correct error line in shader editorNuno Donato2017-06-211-1/+1
* Fix empty shader related crash, closes #8314Juan Linietsky2017-06-121-1/+2
* Changed indent type settingsPaulb232017-04-261-1/+1
* Added support for space indentationPaulb232017-04-181-1/+2
* Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-101-2/+2
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* New particle system, mostly working, some small features missing.Juan Linietsky2017-04-061-3/+26
* Fix typos in source code using codespellRémi Verschelde2017-03-241-1/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-149/+99
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+584