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| author | Juan Linietsky | 2017-12-15 18:23:16 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-12-15 18:24:30 -0300 |
| commit | e946fb8cb0a9177c45db5305a26efa52ea8e7907 (patch) | |
| tree | a5a36a7b61602d2ccf5e3551b947a99b6afc9513 /editor/plugins/shader_editor_plugin.cpp | |
| parent | bca97e33cefdf2687ea766fd9bd7032aa98cd0e8 (diff) | |
| download | godot-e946fb8cb0a9177c45db5305a26efa52ea8e7907.tar.gz godot-e946fb8cb0a9177c45db5305a26efa52ea8e7907.tar.zst godot-e946fb8cb0a9177c45db5305a26efa52ea8e7907.zip | |
Diffstat (limited to 'editor/plugins/shader_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/shader_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index b390070b4..bd6efee2d 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -161,7 +161,7 @@ void ShaderTextEditor::_load_theme_settings() { for (const Map<StringName, ShaderLanguage::FunctionInfo>::Element *E = ShaderTypes::get_singleton()->get_functions(VisualServer::ShaderMode(shader->get_mode())).front(); E; E = E->next()) { - for (const Map<StringName, ShaderLanguage::DataType>::Element *F = E->get().built_ins.front(); F; F = F->next()) { + for (const Map<StringName, ShaderLanguage::BuiltInInfo>::Element *F = E->get().built_ins.front(); F; F = F->next()) { keywords.push_back(F->key()); } } |
