| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fixed syntax inconsistency in Vector3.snap and Vector3.snapped | TwistedTwigleg | 2017-07-03 | 1 | -1/+1 |
| * | InputEvent: Renamed "pos" property to "position" | Andreas Haas | 2017-06-03 | 1 | -1/+1 |
| * | Applied clang-format. | Ferenc Arn | 2017-05-25 | 1 | -205/+168 |
| * | Revive PathEditorPlugin. | Ferenc Arn | 2017-05-24 | 1 | -21/+21 |
| * | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 1 | -3/+3 |
| * | Add the ability to delete bezier path handles. | Zaven Muradyan | 2017-04-16 | 1 | -14/+28 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 1 | -6/+6 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -2/+2 |
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -0/+604 |
