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path: root/editor/import/resource_importer_texture.cpp (follow)
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* rewritten PBR implementation to make it friendlier with BlenderJuan Linietsky2017-05-311-1/+1
* Several fixes related to PBR and EnvironmentJuan Linietsky2017-05-301-1/+3
* -Added EXR supprot for HDR (no BC6 compression yet though)Juan Linietsky2017-05-261-5/+16
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-33/+34
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-128/+102
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+29
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+393