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*
rewritten PBR implementation to make it friendlier with Blender
Juan Linietsky
2017-05-31
2
-6
/
+7
*
Several fixes related to PBR and Environment
Juan Linietsky
2017-05-30
1
-1
/
+3
*
-Added EXR supprot for HDR (no BC6 compression yet though)
Juan Linietsky
2017-05-26
2
-6
/
+17
*
Fix errors on engine startup.
Andreas Haas
2017-05-22
1
-1
/
+1
*
Merge pull request #8716 from Hinsbart/import-plugins
Rémi Verschelde
2017-05-18
2
-0
/
+206
|
\
|
*
Bring back EditorImportPlugin
Andreas Haas
2017-05-12
2
-0
/
+206
*
|
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
2
-34
/
+37
|
/
*
Merge pull request #8556 from ippan/obj_import
Rémi Verschelde
2017-05-05
1
-1
/
+6
|
\
|
*
support obj with negative indices
PanPan
2017-05-02
1
-1
/
+6
*
|
Rename project file to "project.godot"
Rémi Verschelde
2017-05-01
1
-1
/
+1
|
/
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
12
-0
/
+12
*
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
2
-33
/
+35
*
Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
2
-3
/
+3
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
12
-1803
/
+1435
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
10
-1
/
+282
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
13
-0
/
+5509