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* rewritten PBR implementation to make it friendlier with BlenderJuan Linietsky2017-05-312-6/+7
* Several fixes related to PBR and EnvironmentJuan Linietsky2017-05-301-1/+3
* -Added EXR supprot for HDR (no BC6 compression yet though)Juan Linietsky2017-05-262-6/+17
* Fix errors on engine startup.Andreas Haas2017-05-221-1/+1
* Merge pull request #8716 from Hinsbart/import-pluginsRémi Verschelde2017-05-182-0/+206
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| * Bring back EditorImportPluginAndreas Haas2017-05-122-0/+206
* | Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-172-34/+37
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* Merge pull request #8556 from ippan/obj_importRémi Verschelde2017-05-051-1/+6
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| * support obj with negative indicesPanPan2017-05-021-1/+6
* | Rename project file to "project.godot"Rémi Verschelde2017-05-011-1/+1
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-0812-0/+12
* New particle system, mostly working, some small features missing.Juan Linietsky2017-04-062-33/+35
* Fix typos in source code using codespellRémi Verschelde2017-03-242-3/+3
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-0512-1803/+1435
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-0510-1/+282
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-0513-0/+5509