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editor
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import
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resource_importer_scene.h
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Author
Age
Files
Lines
*
Ability to import .escn files, which is just a .tscn but with forced import.
Juan Linietsky
2018-01-30
1
-0
/
+10
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
-Ability to and unwrap lightmap coordinates on import
Juan Linietsky
2017-12-09
1
-7
/
+8
*
Exposed EditorSceneImporter to script. Added APIs to use intermediate convert...
Juan Linietsky
2017-12-07
1
-4
/
+15
*
ability to keep user tracks when importing animations, closes #12801
Juan Linietsky
2017-12-07
1
-1
/
+1
*
Add importer option to make meshes bakeable by default.
Juan Linietsky
2017-11-25
1
-1
/
+7
*
Restores functionality of the use_compression flag in the Collada importer.
Saracen
2017-11-01
1
-1
/
+2
*
Fix import order, so scenes are imported after textures.
Juan Linietsky
2017-09-20
1
-0
/
+2
*
Fixed Typo: 'Seperate' to 'Separate'
Indah Sylvia
2017-09-19
1
-3
/
+3
*
Renamed function arguments to keep them consistent between declaration and im...
Wilson E. Alvarez
2017-09-14
1
-1
/
+1
*
Allow animations to be saved to external files during scene import.
SaracenOne
2017-09-11
1
-1
/
+8
*
Changed defaults, as it seems to be obviousy better to keep materials outside...
Juan Linietsky
2017-08-29
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
-Ability to set default import presets for type
Juan Linietsky
2017-07-23
1
-1
/
+12
*
-Added proper access to depth texture from shader
Juan Linietsky
2017-06-07
1
-2
/
+3
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-37
/
+32
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-0
/
+28
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+93