| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | Merge pull request #11256 from djrm/pr_visual_improvements | Rémi Verschelde | 2017-09-19 | 1 | -0/+1 | |
| |\ \ | | | | | | | Visual improvements and new look for VS | |||||
| | * | | Improved VisualScriptEditor | Daniel J. Ramirez | 2017-09-14 | 1 | -0/+1 | |
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| * | | | Do not allow link-local addresses to be used by editor debugger | Fabio Alessandrelli | 2017-09-18 | 1 | -3/+4 | |
| | |/ |/| | | | | | Default editor debugger address is now 127.0.0.1 | |||||
| * | | Added adaptive text editor theme, this includes the shader editor | Daniel J. Ramirez | 2017-09-15 | 1 | -7/+7 | |
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| * | Several fixed to editor doc. | Daniel J. Ramirez | 2017-09-14 | 1 | -0/+1 | |
| | | | | | | | Improved style Fixed editor help issues Added editor help index | |||||
| * | Merge pull request #11199 from SaracenOne/filesystem_dirs | Rémi Verschelde | 2017-09-13 | 1 | -0/+3 | |
| |\ | | | | | Add option to always show directories in filesystem dock | |||||
| | * | Add option to always show directories in filesystem dock | SaracenOne | 2017-09-12 | 1 | -0/+3 | |
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| * | | Improved theme generation, and other fixes | Daniel J. Ramirez | 2017-09-12 | 1 | -3/+3 | |
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| * | Modify inertia implementation for freelook and orbit | toger5 | 2017-09-07 | 1 | -2/+8 | |
| | | | | | | | | | | | - freelook now uses position based inertia (holding a key for a specific time always rults in the same distance traveled independent of inertia setting) - orbit inertia now is angle bases. (not transformation based) -> camera always takes the same path. - added setting for orbit inertia - added setting hints for freelook settings. | |||||
| * | Merge pull request #10901 from toger5/script_background_cleanup | Rémi Verschelde | 2017-09-04 | 1 | -1/+0 | |
| |\ | | | | | StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685 | |||||
| | * | Revert "added setting to override the theme background with editor theme color" | toger5 | 2017-09-02 | 1 | -1/+0 | |
| | | | | | | | | | This reverts commit ce4eb307789eb86261afecc1400de5e5b0832400. | |||||
| * | | Added setting to toggle auto indent | Paulb23 | 2017-08-31 | 1 | -0/+1 | |
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| * | Merge pull request #10766 from poke1024/project-manager-dir | Rémi Verschelde | 2017-08-31 | 1 | -1/+1 | |
| |\ | | | | | Adds default directory for default_project_path | |||||
| | * | Adds default directory for default_project_path | poke1024 | 2017-08-31 | 1 | -1/+1 | |
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| * | | added setting for icon/font color: auto,dark,light | toger5 | 2017-08-30 | 1 | -0/+2 | |
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| * | | White Theme | toger5 | 2017-08-30 | 1 | -1/+1 | |
| |/ | | | | | | | - almost all the colors are generated now. They get adapted based on the theme color. All the correct icons are used - error label now uses error color - added missing button colors in editor theme | |||||
| * | Merge pull request #10614 from poke1024/realtime-polygon-2d | Rémi Verschelde | 2017-08-28 | 1 | -0/+1 | |
| |\ | | | | | Adds realtime updates to polygon 2d editing | |||||
| | * | polygon2d realtime editing | Bernhard Liebl | 2017-08-26 | 1 | -0/+1 | |
| | | | | | | | | | editing nodes in the polygon2d editor now updates the polygon in realtime; the previous outline is shown, but this can be disabled via a new editor setting | |||||
| * | | Merge pull request #10667 from Zylann/freelook_inertia | Rémi Verschelde | 2017-08-28 | 1 | -0/+1 | |
| |\ \ | | | | | | | Added freelook inertia | |||||
| | * | | Added freelook inertia | Marc Gilleron | 2017-08-27 | 1 | -0/+1 | |
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| * | | | Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference | Rémi Verschelde | 2017-08-27 | 1 | -2/+2 | |
| |\ \ \ | | | | | | | | | Added/Fixed null pointer checks | |||||
| | * | | | Added/Fixed null pointer checks | Wilson E. Alvarez | 2017-08-26 | 1 | -2/+2 | |
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| * | | | Merge pull request #10625 from Rubonnek/fixed-leaks | Rémi Verschelde | 2017-08-27 | 1 | -0/+2 | |
| |\ \ \ | |/ / |/| | | Fixed several memory leaks | |||||
| | * | | Fixed several memory leaks | Wilson E. Alvarez | 2017-08-25 | 1 | -0/+2 | |
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| * | | Cleanup tons of obsolete commented out code | Rémi Verschelde | 2017-08-26 | 1 | -21/+15 | |
| | | | | | | | | | | | Mostly in EditorNode, dropping some obsolete editor plugins and also a cleanup of ProjectSettings/EditorSettings. | |||||
| * | | -Massive clean up to gizmos | Juan Linietsky | 2017-08-26 | 1 | -0/+6 | |
| | | | | | | | | | | | | | | | -Make sure handles are always visible (on top) -Fixed instanced scene selection (should work properly now) -Added interpolated camera -Customizable gizmo colors in editor settings | |||||
| * | | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -4/+1 | |
| |/ | | | | | | | | | | | | Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/ | |||||
| * | Merge pull request #10507 from toger5/override_code_them_bg | Rémi Verschelde | 2017-08-22 | 1 | -0/+1 | |
| |\ | | | | | added setting to override the theme background with editor theme color | |||||
| | * | added setting to override the theme background with editor theme color | toger5 | 2017-08-21 | 1 | -0/+1 | |
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| * | | Increased smooth scroll speed and added user setting | Paulb23 | 2017-08-21 | 1 | -0/+1 | |
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| * | | Fix mismatched hints for filesystem/import/pvrtc_texture_tool | Rémi Verschelde | 2017-08-20 | 1 | -3/+2 | |
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| * | | Reduced default orbit sensitivity for smoother rotation | Marc Gilleron | 2017-08-20 | 1 | -1/+1 | |
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| * | | Merge pull request #10473 from akien-mga/run_window_placement_default | Rémi Verschelde | 2017-08-20 | 1 | -1/+1 | |
| |\ \ | | | | | | | Rename "Default" window placement mode to "Top Left" | |||||
| | * | | Rename "Default" window placement mode to "Top Left" | Rémi Verschelde | 2017-08-20 | 1 | -1/+1 | |
| | |/ | | | | | | | It is no longer the default value ;) | |||||
| * / | Added option for mouse orbit sensitivity | Marc Gilleron | 2017-08-19 | 1 | -0/+2 | |
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| * | Added smooth scrolling to TextEdit | Paulb23 | 2017-08-19 | 1 | -0/+1 | |
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| * | Updated function argument names | Wilson E. Alvarez | 2017-08-12 | 1 | -4/+4 | |
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| * | Builtin script template loading improvements | toger5 | 2017-08-04 | 1 | -10/+36 | |
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| * | Added configurable modifier key to activate freelook | Marc Gilleron | 2017-07-23 | 1 | -1/+5 | |
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| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -2/+2 | |
| | | | | | -Added system for feature overrides, it's pretty cool :) | |||||
| * | Improvements and fixes for the default theme. | Daniel J. Ramirez | 2017-07-16 | 1 | -3/+6 | |
| | | | | | Added customizable border size and window highlight. | |||||
| * | Add default GDScript templates. | Andreas Haas | 2017-07-12 | 1 | -0/+15 | |
| | | | | | | Adds some default templates, an empty one (that just extends the base class) and one without the comments. Note: If you ran a previous build of Godot 3 before, remove or rename the script_templates folder in order to get these. | |||||
| * | Change default color of script editor text selection | Rémi Verschelde | 2017-06-27 | 1 | -1/+1 | |
| | | | | | Supersedes and closes #9388. | |||||
| * | -Fixed SCREEN_TEXTURE and other related 2D shader parameters. | Juan Linietsky | 2017-06-26 | 1 | -1/+1 | |
| | | | | | -Fixded BackBuffercopy object | |||||
| * | Merge pull request #9304 from Noshyaar/pr-save | Rémi Verschelde | 2017-06-26 | 1 | -0/+3 | |
| |\ | | | | | EditorNode: add Save/Discard/Cancel dialog | |||||
| | * | EditorNode: enhance save/quit dialog | Poommetee Ketson | 2017-06-27 | 1 | -0/+3 | |
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| * | | BuildSystem: generated files have .gen.extension | Poommetee Ketson | 2017-06-25 | 1 | -1/+1 | |
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| * | Complete changing of resource extensions | George Marques | 2017-06-16 | 1 | -2/+2 | |
| | | | | | Some places were missing in e42d59f. | |||||
| * | Increase the default perspective camera FOV | Hugo Locurcio | 2017-06-16 | 1 | -1/+1 | |
| | | | | | | This does not affect existing projects, but will affect newly-created editor settings and Camera nodes. | |||||
| * | Merge pull request #9196 from volzhs/scene-tab | Rémi Verschelde | 2017-06-16 | 1 | -0/+6 | |
| |\ | | | | | Enhance scene tabs | |||||
