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authorHugo Locurcio2017-06-16 12:07:07 +0200
committerHugo Locurcio2017-06-16 12:07:07 +0200
commitcdcc3c919b6cc1dc38b5ed82469964daea97aeb8 (patch)
tree178b0d8e4f9ef289291b4476c47bb39a3101d889 /editor/editor_settings.cpp
parent3e7bbf2ca383056d661d4f978e2747269ba7f4a8 (diff)
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Increase the default perspective camera FOV
This does not affect existing projects, but will affect newly-created editor settings and Camera nodes.
Diffstat (limited to 'editor/editor_settings.cpp')
-rw-r--r--editor/editor_settings.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 8aadc9be7..0238ae004 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -598,7 +598,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
set("editors/3d/grid_color", Color(0, 1, 0, 0.2));
hints["editors/3d/grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("editors/3d/default_fov", 45.0);
+ set("editors/3d/default_fov", 55.0);
set("editors/3d/default_z_near", 0.1);
set("editors/3d/default_z_far", 500.0);