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editor
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editor_node.cpp
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Author
Age
Files
Lines
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Drag to rearrange Tabs and TabContainer
ianb96
2018-04-08
1
-0
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+52
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Merge pull request #17443 from Noshyaar/tilesetcrash
Juan Linietsky
2018-04-08
1
-16
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+12
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Fix converting to tileset crashes Godot if existing file is not tileset
Poommetee Ketson
2018-03-23
1
-16
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+12
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Explicitly print an error when --export fails.
Pieter-Jan Briers
2018-04-04
1
-5
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+9
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Fix bug added in PR#17589. Resources couldn't be saved to files
robfram
2018-03-24
1
-4
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+2
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Merge pull request #17706 from Calinou/overhaul-hidpi-settings
Rémi Verschelde
2018-03-23
1
-12
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+37
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Overhaul the display scaling editor settings
Hugo Locurcio
2018-03-23
1
-12
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+37
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Merge pull request #17496 from robfram/fix-f3-change-editor-and-find
Rémi Verschelde
2018-03-23
1
-0
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+6
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Fix pressing `F3` do both changing to script editor AND find next text
robfram
2018-03-16
1
-0
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+6
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Merge pull request #17576 from Mr-Slurpy/master
Rémi Verschelde
2018-03-23
1
-6
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+66
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Added tool menu functions in EditorPlugin
Mr-Slurpy
2018-03-17
1
-6
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+66
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Prevented external editor from running multiple times
Ivan Vodopiviz
2018-03-21
1
-1
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+2
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Fix saving unmodified scenes and resources
robfram
2018-03-18
1
-1
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+7
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Merge pull request #17013 from Noshyaar/theme
Rémi Verschelde
2018-03-13
1
-16
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+33
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Update icons when theme changed
Poommetee Ketson
2018-02-25
1
-16
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+33
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Merge pull request #17116 from poke1024/fix16734
Rémi Verschelde
2018-03-13
1
-0
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+1
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Fix round preview getting square on "run scene" (issue 16734)
poke1024
2018-02-28
1
-0
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+1
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Merge pull request #17435 from poke1024/output-error-icon
Rémi Verschelde
2018-03-13
1
-1
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+2
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Show error icon at "Output" in case of errors
Bernhard Liebl
2018-03-11
1
-1
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+2
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EditorNode: fix clicking ok keeps trying to save
Poommetee Ketson
2018-03-11
1
-0
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+3
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2D Skeletons WORK IN PROGRESS
Juan Linietsky
2018-02-21
1
-0
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+2
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Fix typos with codespell
luz.paz
2018-02-21
1
-1
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+1
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Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-02-21
1
-1
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+3
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Added an auto quit and auto build flag to the command line options.
Nathan Warden
2018-02-19
1
-3
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+3
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Merge pull request #15862 from poke1024/esc-close-dock
Rémi Verschelde
2018-02-14
1
-0
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+6
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Make KEY_ESCAPE close all output/debugger docks on bottom
Bernhard Liebl
2018-01-19
1
-0
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+6
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Small changes to the "Recent Scenes" menu.
Michael Alexsander Silva Dias
2018-02-02
1
-31
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+22
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Ability to import .escn files, which is just a .tscn but with forced import.
Juan Linietsky
2018-01-30
1
-0
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+4
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Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
1
-2
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+2
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Properly save the new save safe setting, avoid crash.
Juan Linietsky
2018-01-12
1
-2
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+2
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Attempt renaming multiple times on safe file save, and make the behavior opti...
Juan Linietsky
2018-01-12
1
-1
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+1
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Fixes #15416 - "The deleted nodes are hanging in the inspector."
Blazej Floch
2018-01-08
1
-1
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+1
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Merge pull request #15438 from endragor/export-after-import
Rémi Verschelde
2018-01-07
1
-36
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+36
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Perform export after import is fully complete
Ruslan Mustakov
2017-12-30
1
-36
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+36
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Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828
Juan Linietsky
2018-01-06
1
-0
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+5
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Avoid crashing when dependencies on inherited/instanced scenes cant be satisf...
Juan Linietsky
2018-01-05
1
-1
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+8
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
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+1
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Fix crash in OS::execute on FreeBSD
Rémi Verschelde
2018-01-04
1
-1
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+1
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Merge pull request #15226 from volzhs/copy-resource
Rémi Verschelde
2018-01-03
1
-1
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+2
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Copy resource with specific extension
volzhs
2018-01-01
1
-1
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+2
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
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Fixed right dock dragger not disappearing when there is no docks there.
Michael Alexsander Silva Dias
2017-12-22
1
-1
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+15
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EditorSettings: Move scene tab options to their dedicated category
Rémi Verschelde
2017-12-20
1
-3
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+3
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Good while it lasted, restored full 3D for 2D viewport, as required for Canva...
Juan Linietsky
2017-12-19
1
-1
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+1
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Cleanup some #if 0'd code
Rémi Verschelde
2017-12-17
1
-9
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+1
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-Added new scene conversion to binary on export (disabled by default, please ...
Juan Linietsky
2017-12-15
1
-0
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+5
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GDScript files are converted to binary on export now.
Juan Linietsky
2017-12-14
1
-0
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+1
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-Add lightmapper
Juan Linietsky
2017-12-14
1
-4
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+6
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Fixed close current scene closing the wrong scene, issue 13844
Paulb23
2017-12-10
1
-0
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+3
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Style: Re-apply clang-format over recent invalid additions
Rémi Verschelde
2017-12-10
1
-1
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+0
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