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path: root/editor/editor_node.cpp (follow)
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* Drag to rearrange Tabs and TabContainerianb962018-04-081-0/+52
* Merge pull request #17443 from Noshyaar/tilesetcrashJuan Linietsky2018-04-081-16/+12
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| * Fix converting to tileset crashes Godot if existing file is not tilesetPoommetee Ketson2018-03-231-16/+12
* | Explicitly print an error when --export fails.Pieter-Jan Briers2018-04-041-5/+9
* | Fix bug added in PR#17589. Resources couldn't be saved to filesrobfram2018-03-241-4/+2
* | Merge pull request #17706 from Calinou/overhaul-hidpi-settingsRémi Verschelde2018-03-231-12/+37
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| * | Overhaul the display scaling editor settingsHugo Locurcio2018-03-231-12/+37
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* | Merge pull request #17496 from robfram/fix-f3-change-editor-and-findRémi Verschelde2018-03-231-0/+6
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| * | Fix pressing `F3` do both changing to script editor AND find next textrobfram2018-03-161-0/+6
* | | Merge pull request #17576 from Mr-Slurpy/masterRémi Verschelde2018-03-231-6/+66
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| * | | Added tool menu functions in EditorPluginMr-Slurpy2018-03-171-6/+66
* | | | Prevented external editor from running multiple timesIvan Vodopiviz2018-03-211-1/+2
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* | | Fix saving unmodified scenes and resourcesrobfram2018-03-181-1/+7
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* | Merge pull request #17013 from Noshyaar/themeRémi Verschelde2018-03-131-16/+33
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| * | Update icons when theme changedPoommetee Ketson2018-02-251-16/+33
* | | Merge pull request #17116 from poke1024/fix16734Rémi Verschelde2018-03-131-0/+1
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| * | | Fix round preview getting square on "run scene" (issue 16734)poke10242018-02-281-0/+1
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* | | Merge pull request #17435 from poke1024/output-error-iconRémi Verschelde2018-03-131-1/+2
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| * | | Show error icon at "Output" in case of errorsBernhard Liebl2018-03-111-1/+2
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* / / EditorNode: fix clicking ok keeps trying to savePoommetee Ketson2018-03-111-0/+3
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* | 2D Skeletons WORK IN PROGRESSJuan Linietsky2018-02-211-0/+2
* | Fix typos with codespellluz.paz2018-02-211-1/+1
* | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky2018-02-211-1/+3
* | Added an auto quit and auto build flag to the command line options.Nathan Warden2018-02-191-3/+3
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* Merge pull request #15862 from poke1024/esc-close-dockRémi Verschelde2018-02-141-0/+6
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| * Make KEY_ESCAPE close all output/debugger docks on bottomBernhard Liebl2018-01-191-0/+6
* | Small changes to the "Recent Scenes" menu.Michael Alexsander Silva Dias2018-02-021-31/+22
* | Ability to import .escn files, which is just a .tscn but with forced import.Juan Linietsky2018-01-301-0/+4
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* Fix typos in code and docs with codespellRémi Verschelde2018-01-181-2/+2
* Properly save the new save safe setting, avoid crash.Juan Linietsky2018-01-121-2/+2
* Attempt renaming multiple times on safe file save, and make the behavior opti...Juan Linietsky2018-01-121-1/+1
* Fixes #15416 - "The deleted nodes are hanging in the inspector."Blazej Floch2018-01-081-1/+1
* Merge pull request #15438 from endragor/export-after-importRémi Verschelde2018-01-071-36/+36
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| * Perform export after import is fully completeRuslan Mustakov2017-12-301-36/+36
* | Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828Juan Linietsky2018-01-061-0/+5
* | Avoid crashing when dependencies on inherited/instanced scenes cant be satisf...Juan Linietsky2018-01-051-1/+8
* | Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* | Fix crash in OS::execute on FreeBSDRémi Verschelde2018-01-041-1/+1
* | Merge pull request #15226 from volzhs/copy-resourceRémi Verschelde2018-01-031-1/+2
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| * | Copy resource with specific extensionvolzhs2018-01-011-1/+2
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* | Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* | Fixed right dock dragger not disappearing when there is no docks there.Michael Alexsander Silva Dias2017-12-221-1/+15
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* EditorSettings: Move scene tab options to their dedicated categoryRémi Verschelde2017-12-201-3/+3
* Good while it lasted, restored full 3D for 2D viewport, as required for Canva...Juan Linietsky2017-12-191-1/+1
* Cleanup some #if 0'd codeRémi Verschelde2017-12-171-9/+1
* -Added new scene conversion to binary on export (disabled by default, please ...Juan Linietsky2017-12-151-0/+5
* GDScript files are converted to binary on export now.Juan Linietsky2017-12-141-0/+1
* -Add lightmapperJuan Linietsky2017-12-141-4/+6
* Fixed close current scene closing the wrong scene, issue 13844Paulb232017-12-101-0/+3
* Style: Re-apply clang-format over recent invalid additionsRémi Verschelde2017-12-101-1/+0