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path: root/editor/editor_file_system.cpp
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* Merge pull request #17420 from marcelofg55/fscache_err_checksRémi Verschelde2018-03-141-6/+14
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| * Added error checks for fscache savingMarcelo Fernandez2018-03-131-6/+14
* | Merge pull request #17138 from simedis/import_md5Rémi Verschelde2018-03-131-12/+51
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| * | Moves the md5sum's from the <filename>.import file into .import/<filename>.md5Geoffrey2018-03-011-12/+51
* | | Update preview on filesystem changeShyRed2018-03-101-0/+3
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* | Make sure .import folder exists before importing, in case user deleted it man...Juan Linietsky2018-01-051-0/+13
* | Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* | Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* | Reimport now checks source path changes and imported files and their md5, fix...Juan Linietsky2017-12-271-4/+42
* | Add context menu to editor file dialogs.Ray Koopa2017-12-051-2/+4
* | Add a bit space around the .import [deps] tag to make it more readable.Juan Linietsky2017-11-241-2/+2
* | Changed reimport logic to also check md5 before reimporting, fixes #13135Juan Linietsky2017-11-241-74/+102
* | EditorSettings: Rename settings_path to settings_dirRémi Verschelde2017-11-171-4/+4
* | Make sure scan happens after all nodes enter scene (including plugins), fixes...Juan Linietsky2017-11-151-1/+2
* | Update meshes when reimporting,Daniel J. Ramirez2017-11-121-3/+2
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* Cleanup unnecessary debug printsRémi Verschelde2017-10-211-56/+0
* Added the set/get_setting function in Editor/Project settings. Renamed has() ...Juan Linietsky2017-10-051-1/+1
* Fix import order, so scenes are imported after textures.Juan Linietsky2017-09-201-2/+14
* Merge pull request #10840 from rtroncoso/fix-reimporter-defaults-loadRémi Verschelde2017-09-011-1/+1
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| * Fix importer not applying saved default settings on loadRodrigo Troncoso2017-08-311-1/+1
* | Fix issues regarding reload of resources in imported scenes. Closes #10017Juan Linietsky2017-08-311-0/+3
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* Added nice icon to show when a file is broken on import.Juan Linietsky2017-08-291-0/+7
* Fix constant reimport on broken files, closes #9930Juan Linietsky2017-08-291-15/+31
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Several improvements and fixes to import system. Might fix many issues opened...Juan Linietsky2017-08-171-2/+68
* Merge pull request #10345 from Hinsbart/remove_importedAndreas Haas2017-08-151-0/+15
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| * Removing a Resource also deletes imported files.Andreas Haas2017-08-151-0/+15
* | Small fix for problem of nodes losing type, this is not good enough to solve ...Juan Linietsky2017-08-151-0/+6
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* Removes type information from method bindsIgnacio Etcheverry2017-08-101-4/+4
* Added a .gdignore check to ignore specific folders. Closes #8461Juan Linietsky2017-08-061-0/+4
* -Ability to set default import presets for typeJuan Linietsky2017-07-231-1/+14
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-5/+5
* Add object type hint for docsPoommetee Ketson2017-07-191-1/+1
* Fix EditorFileSystem duplicating root folder in new foldersBojidar Marinov2017-06-161-0/+7
* Fix natural sorting order in EditorFileDialog, FileDialog and EditorFileSyste...Damian Day2017-05-121-2/+2
* Rename project file to "project.godot"Rémi Verschelde2017-05-011-2/+2
* Revert "Use .godot as file extension for project files."Juan Linietsky2017-04-291-33/+15
* Use .godot as file extension for project files.Andreas Haas2017-04-161-15/+33
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* New particle system, mostly working, some small features missing.Juan Linietsky2017-04-061-1/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-571/+465
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+1550