| Commit message (Expand) | Author | Age | Files | Lines |
| * | Fix error spam when using PanoramaSky without texture | Poommetee Ketson | 2018-02-27 | 1 | -3/+3 |
| * | Add missing return statements (iOS and server). | bruvzg | 2018-02-27 | 2 | -13/+17 |
| * | Fix Windows file case changing | Hein-Pieter van Braam | 2018-02-24 | 1 | -5/+22 |
| * | Clean up some bad words from code comments | Artem Varaksa | 2018-02-22 | 1 | -1/+1 |
| * | Fix typos with codespell | luz.paz | 2018-02-22 | 2 | -2/+2 |
| * | Fixed sky reflection rendering when transparent BG | AndreaCatania | 2018-02-21 | 1 | -28/+39 |
| * | Fix a rendering bug with screen_texture | Bojidar Marinov | 2018-02-21 | 1 | -6/+4 |
| * | using TIME in light shader enables uses_fragment_time | karroffel | 2018-02-21 | 2 | -7/+9 |
| * | Create and return LightmapCapture. | K. S. Ernest (iFire) Lee | 2018-02-21 | 1 | -13/+60 |
| * | Add dummy audio driver, fix dummy rasterizer | K. S. Ernest (iFire) Lee | 2018-02-21 | 3 | -5/+81 |
| * | Fixes to OS_Server and DummyRasterizer to match new signatures | Fabio Alessandrelli | 2018-02-21 | 1 | -0/+1 |
| * | Add dummy Texture handling | Fabio Alessandrelli | 2018-02-21 | 1 | -10/+74 |
| * | Disable GLES builders and source from server compilation | Fabio Alessandrelli | 2018-02-21 | 1 | -2/+5 |
| * | Add dummy resterizer driver | Fabio Alessandrelli | 2018-02-21 | 2 | -0/+544 |
| * | Fix for a possible compile error under OS X | Marcelo Fernandez | 2018-02-19 | 1 | -1/+1 |
| * | [X11] Improving error detection in move_to_trash | Iskustvo | 2018-02-19 | 1 | -0/+1 |
| * | Remove a few debugging prints | Hugo Locurcio | 2018-02-19 | 1 | -2/+0 |
| * | fix buffer write performance on Windows and Unix | Marcin Zawiejski | 2018-02-19 | 4 | -0/+12 |
| * | Improved WASAPI driver so that it always uses the default audio device | Marcelo Fernandez | 2018-02-19 | 1 | -1/+87 |
| * | Display set_nodelay to GDScript | Marlon Henry Schweigert | 2018-02-04 | 4 | -4/+4 |
| * | Fix typos in code and docs with codespell | Rémi Verschelde | 2018-01-18 | 2 | -2/+2 |
| * | Convert special case RGB10_A2 to RGBA8 when obtaining texture data | binbitten | 2018-01-18 | 1 | -1/+24 |
| * | Fix copy shader in GLSL ES 3.0 | Leon Krause | 2018-01-15 | 1 | -1/+1 |
| * | Fix Particles2D in WebGL 2.0 | Leon Krause | 2018-01-15 | 1 | -0/+1 |
| * | Merge pull request #15636 from mrcdk/fix_canvas_light | Rémi Verschelde | 2018-01-13 | 1 | -1/+1 |
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| | * | Set correct types on a couple variables inside the canvas.glsl | MrCdK | 2018-01-12 | 1 | -1/+1 |
| * | | Merge pull request #15633 from binbitten/fix-mat2-align | Rémi Verschelde | 2018-01-13 | 2 | -9/+23 |
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| | * | | Fix mat2 alignment | binbitten | 2018-01-12 | 2 | -9/+23 |
| * | | | Attempt renaming multiple times on safe file save, and make the behavior opti... | Juan Linietsky | 2018-01-12 | 1 | -14/+25 |
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| * | | Fix mat2 alignment | Juan Linietsky | 2018-01-12 | 1 | -2/+4 |
| * | | Fix uniform alignment, closes #14962 | Juan Linietsky | 2018-01-12 | 1 | -4/+58 |
| * | | Instance dependency for particles was not being get rid of. Again fixes #15591 | Juan Linietsky | 2018-01-12 | 1 | -0/+1 |
| * | | Properly fix blend equations for both transparent and non transparent framebu... | Juan Linietsky | 2018-01-11 | 1 | -5/+23 |
| * | | Fixed graphic artifact caused by anisotropic filter | AndreaCatania | 2018-01-11 | 1 | -2/+2 |
| * | | Merge pull request #15555 from BastiaanOlij/clamp_blends | Rémi Verschelde | 2018-01-10 | 1 | -2/+2 |
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| | * | | Clamp blend to fix screen space reflections | Bastiaan Olij | 2018-01-10 | 1 | -2/+2 |
| * | | | Merge pull request #15553 from AlmightyScientist/issue-15453 | Rémi Verschelde | 2018-01-10 | 1 | -1/+1 |
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| | * | | | Shader Language: Fixes EXTRA_MATRIX undefined. | AlmightyScientist | 2018-01-10 | 1 | -1/+1 |
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| * / / | Fix stretch aspect keep mode | volzhs | 2018-01-10 | 1 | -1/+1 |
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| * | | Fix shader compile error on Android | volzhs | 2018-01-09 | 1 | -1/+1 |
| * | | removed unused project setting rendering/quality/depth_prepass/disable | Jerome67000 | 2018-01-08 | 1 | -2/+0 |
| * | | Fix use of execvp, earlier fix was short sighted and only worked | sambler | 2018-01-08 | 1 | -11/+13 |
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| * | properly blend interior and exterior ambient in reflection probes, fixes #14695 | Juan Linietsky | 2018-01-06 | 1 | -1/+1 |
| * | Properly dispose of instance capture data, fixes #14795 | Juan Linietsky | 2018-01-06 | 1 | -0/+2 |
| * | Use better initialization value for normalmap, fixes #14720 | Juan Linietsky | 2018-01-06 | 1 | -1/+1 |
| * | Ensure depth reads go via alpha render list, fixes #14759 | Juan Linietsky | 2018-01-06 | 3 | -2/+5 |
| * | Improve detection of variable writing in shader, fixes #15177 | Juan Linietsky | 2018-01-06 | 2 | -33/+31 |
| * | Fixed problem with missing uninitialized last byte on waveform trip, closes #... | Juan Linietsky | 2018-01-05 | 1 | -0/+1 |
| * | Fix dual paraboloid shadow maps, closes #14487 | Juan Linietsky | 2018-01-05 | 1 | -2/+1 |
| * | Fixed GIProbe blending, closes #15164 | Juan Linietsky | 2018-01-05 | 1 | -3/+3 |