| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | webp: Make it a module and unbundle libwebp thirdparty files | Rémi Verschelde | 2016-10-15 | 26 | -3935/+0 |
| | | | | | | | Note that there are two Godot-specific changes made to libwebp for the javascript/HTML5 platform. They are documented in the README.md. | ||||
| * | Modified webp source codes for godot | volzhs | 2016-07-08 | 17 | -22/+35 |
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| * | Update webp driver to 0.5.1 (upstream) | volzhs | 2016-07-08 | 20 | -71/+165 |
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| * | testing patch for aligned reads by webp in javascript | Ariel Manzur | 2015-12-22 | 2 | -0/+16 |
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| * | -Webp include paths are broken, hacked them to work, fixes #2995 | Juan Linietsky | 2015-12-07 | 18 | -22/+22 |
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| * | -Missing files in new webp version | Juan Linietsky | 2015-12-04 | 6 | -0/+692 |
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| * | -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the ↵ | Juan Linietsky | 2015-12-04 | 20 | -1172/+1419 |
| | | | | | | | process. Keeping old version just in case for now. -Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster | ||||
| * | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky | 2015-01-03 | 1 | -0/+1 |
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| * | fix include paths in webp | Marqin | 2014-09-14 | 11 | -11/+11 |
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| * | Reverted to older version of WebP, newer one crashed on Android. | Juan Linietsky | 2014-02-10 | 26 | -1043/+389 |
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| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 26 | -0/+3526 |
