| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | webp: Make it a module and unbundle libwebp thirdparty files | Rémi Verschelde | 2016-10-15 | 61 | -25712/+0 |
| | | | | | | | Note that there are two Godot-specific changes made to libwebp for the javascript/HTML5 platform. They are documented in the README.md. | ||||
| * | Modified webp source codes for godot | volzhs | 2016-07-08 | 2 | -4/+4 |
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| * | Update webp driver to 0.5.1 (upstream) | volzhs | 2016-07-08 | 29 | -1516/+2692 |
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| * | -Webp include paths are broken, hacked them to work, fixes #2995 | Juan Linietsky | 2015-12-07 | 2 | -4/+4 |
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| * | -Missing files in new webp version | Juan Linietsky | 2015-12-04 | 45 | -0/+15842 |
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| * | -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the ↵ | Juan Linietsky | 2015-12-04 | 13 | -2211/+5100 |
| | | | | | | | process. Keeping old version just in case for now. -Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster | ||||
| * | Fix android build script | masoud bh | 2015-09-16 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | some fixes for android build script. remove armv6,x86 options and add "android_arch" option for select compiler architecture (armv7,armv6,x86)(default armv7). add architecture suffix for output files and you can compile for several architecture simultaneously. example: libgodot.android.opt.debug.armv7.so libgodot.android.opt.debug.armv7.neon.so libgodot.android.opt.debug.armv6.so libgodot.android.opt.debug.x86.so now we can enable/disable neon on armv7 with "android_neon" option (default enable). add "NDK_TARGET_X86" option for select toolchain to use for the NDK x86 (default x86-4.8). change inputs model for "ndk_platform" option (default android-15). fix armv7 ccflags. with this patch, must put libgodot_android.so file in specific architecture folder: armv7 (default): <android-java>/libs/armeabi-v7a/ armv6: <android-java>/libs/armeabi/ x86: <android-java>/libs/x86/ | ||||
| * | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky | 2015-01-03 | 1 | -1/+1 |
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| * | fix include paths in webp | Marqin | 2014-09-14 | 2 | -3/+3 |
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| * | Reverted to older version of WebP, newer one crashed on Android. | Juan Linietsky | 2014-02-10 | 15 | -2727/+616 |
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| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 15 | -0/+7916 |
