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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
Lines
*
Fix windows build
est31
2015-12-09
1
-5
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+7
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Make the setting unix-only.
est31
2015-11-30
3
-0
/
+19
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Merge pull request #2756 from trond/bugfix_udp
Juan Linietsky
2015-11-19
1
-1
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+3
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Fixed mistake where available buffer size would not be updated for each recvf...
Trond Abusdal
2015-11-19
1
-3
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+1
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* Winsock UDP messages sent to an unavailable target causing WSAECONNRESET wi...
Trond Abusdal
2015-11-09
1
-1
/
+5
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Fixed PacketPeerUDP getting wrongly closed due to recvfrom using rb.data_left...
Trond Abusdal
2015-11-09
1
-1
/
+1
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Merge pull request #2707 from akien-mga/master
Juan Linietsky
2015-11-18
1
-2
/
+0
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*
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Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
1
-2
/
+0
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*
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Fix error messages forcing a white font for subsequent messages
Rémi Verschelde
2015-11-10
1
-6
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+6
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Display error type (error, warning, script error) in OS::print_error
Rémi Verschelde
2015-11-10
1
-8
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+18
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*
Merge pull request #2365 from Mavhod/patch-1
Juan Linietsky
2015-10-17
1
-1
/
+1
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add ()
Mavhod
2015-08-13
1
-1
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+1
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get_date on Linux
Mavhod
2015-08-13
1
-1
/
+1
*
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Merge remote-tracking branch 'upstream/master'
Kostadin Damyanov
2015-10-13
3
-4
/
+16
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HTML5 exporter seems to be fully functional
Juan Linietsky
2015-09-12
2
-2
/
+13
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Removing locatime so this function compiles again.
Juan Linietsky
2015-09-10
1
-2
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+2
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fixed localtime thing for ios, not tested anywhere else
Ariel Manzur
2015-09-09
1
-1
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+2
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Merge remote-tracking branch 'upstream/master'
Kostadin Damyanov
2015-08-09
2
-0
/
+15
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tested and fixed unix os_system_time_msec()
xodene
2015-08-06
1
-2
/
+3
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Add OS.get_system_time_msec
Maximillian
2015-08-06
2
-0
/
+8
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*
-some changes by okam
Juan Linietsky
2015-06-30
1
-0
/
+6
*
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Merge remote-tracking branch 'upstream/master'
Kostadin Damyanov
2015-06-18
2
-8
/
+43
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Add OS.get_time_zone_info function
est31
2015-06-06
2
-1
/
+29
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Add utc param to get_time and get_date methods
est31
2015-06-06
2
-7
/
+14
*
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Haiku: remove an #ifdef as the platform now supports MSG_NOSIGNAL
Kostadin Damyanov
2015-06-10
1
-4
/
+0
*
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Haiku: some small fixes
Kostadin Damyanov
2015-05-25
1
-3
/
+2
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Haiku: link with the haiku libs, stub the OS_Haiku class.
Kostadin Damyanov
2015-05-25
1
-2
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+6
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Haiku: fix building with UNIX_ENABLED.
Kostadin Damyanov
2015-05-25
3
-4
/
+17
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*
-Fixes from source code analyzizer, closes #1768
Juan Linietsky
2015-05-01
1
-1
/
+1
*
-fix local and global usage for DirAccess, fixes #791
Juan Linietsky
2015-04-18
1
-4
/
+11
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
20
-20
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+20
*
Merge pull request #1438 from Spooner/fix_isometric_demo
Juan Linietsky
2015-03-22
1
-1
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+1
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Corrected behaviour of File.READ_WRITE mode (fixes #378)
Bil Bas (Spooner)
2015-02-16
1
-1
/
+1
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New option to show/hide hidden files
rollenrolm
2015-03-21
2
-0
/
+8
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*
fix build on freebsd
sambler
2015-01-27
2
-2
/
+25
*
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
1
-5
/
+3
*
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-12-16
1
-1
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+1
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Small batch of fixes
Juan Linietsky
2014-12-15
1
-1
/
+1
*
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New Code Completion
Juan Linietsky
2014-12-16
1
-0
/
+6
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/
*
UDP Fixes
Juan Linietsky
2014-11-13
2
-9
/
+16
*
3D Import Import & UDP
Juan Linietsky
2014-11-12
3
-0
/
+246
*
Fixing Issues...
Juan Linietsky
2014-09-19
1
-1
/
+7
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
2
-15
/
+32
*
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-06-11
3
-1
/
+26
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Merge pull request #459 from marynate/PR-diracccess-dir-exists
reduz
2014-06-11
2
-1
/
+23
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Add DirAccess:dir_exist api
marynate
2014-05-25
2
-1
/
+23
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Return an error code when address/port already in use
Theo Hallenius
2014-05-31
1
-0
/
+3
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*
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Light Baker!
Juan Linietsky
2014-06-11
1
-0
/
+2
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*
Making Godot Easier to Use..
Juan Linietsky
2014-05-24
2
-0
/
+101
*
-Support for changing fonts
Juan Linietsky
2014-04-05
2
-0
/
+7
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