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make popup emit index when id is not defined
Juan Linietsky
2015-12-12
3
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+12
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add pop_back/pop_front/push_back/push_front to array, to make it according to...
Juan Linietsky
2015-12-12
3
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+29
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Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-12
2
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Merge pull request #590 from marynate/PR-fix-ios-release-event
punto-
2015-12-11
1
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Fixed ios release event not been dispatched when app entering background (onl...
marynate
2014-07-13
1
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Merge pull request #3039 from TheHX/pr-in-operator
Rémi Verschelde
2015-12-11
1
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Fix "in" operator, make it use evaluate() instead of operator==
Franklin Sobrinho
2015-12-11
1
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-collision debug is shown above all else, fixes #2985
Juan Linietsky
2015-12-12
3
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+29
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Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-11
11
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+256
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remove editor driver split
Juan Linietsky
2015-12-11
1
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+33
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Merge pull request #3038 from TheHX/pr-script-signal
Rémi Verschelde
2015-12-11
1
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Fix error message when using is_connected with a script signal
Franklin Sobrinho
2015-12-11
1
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+4
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Merge pull request #2306 from dbsGen/patch-1
Rémi Verschelde
2015-12-10
1
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Fixed the mouse position for control when it is in a canvas_layer.
Gen
2015-07-27
1
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Merge pull request #3019 from neikeq/spinbox_timer
Rémi Verschelde
2015-12-10
4
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+102
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Spinbox: increase/decrease with mouse held
neikeq
2015-12-10
4
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+102
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Merge pull request #2883 from TheHX/mesh_editor_plugin
Rémi Verschelde
2015-12-10
2
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+75
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Add StaticBody collision generation for all selected MeshInstance nodes
Franklin Sobrinho
2015-11-22
2
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+75
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Merge pull request #3029 from neikeq/textedit_select_imp
Rémi Verschelde
2015-12-10
2
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+40
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TextEdit: Scroll while selecting with mouse idle
neikeq
2015-12-09
2
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+40
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-remove (can be added back in editor settings) icons from property editor
Juan Linietsky
2015-12-11
3
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+55
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added fallbacks proprty to fonts
Juan Linietsky
2015-12-10
2
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+32
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Merge pull request #3028 from TheHX/pr-tscn-format
Rémi Verschelde
2015-12-09
1
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+4
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Fix tscn format not being recongnized by EditorFileSystem
Franklin Sobrinho
2015-12-09
1
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+4
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Merge pull request #3027 from TheHX/pr-project-manager-font
Rémi Verschelde
2015-12-09
1
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+13
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Fix project manager not picking custom font
Franklin Sobrinho
2015-12-09
1
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+13
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Merge pull request #3026 from est31/fix_win_build
Rémi Verschelde
2015-12-09
1
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+7
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Fix windows build
est31
2015-12-09
1
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Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-09
210
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+4197
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Merge pull request #2853 from akien-mga/pr-demos-code-formatting
Rémi Verschelde
2015-12-09
208
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+4087
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Use get_current_scene() instead of hack
Rémi Verschelde
2015-12-09
1
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+2
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Move polygon_path_finder demo to demos/3d since it uses 3D nodes
Rémi Verschelde
2015-12-09
4
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Remove systematic "Init(i)alization here" from _ready()
Rémi Verschelde
2015-12-09
39
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Improve code formatting
Rémi Verschelde
2015-12-09
40
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+840
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Update 2D demos scenes for 2.0 format
Rémi Verschelde
2015-12-09
69
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+2683
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Use upper-cased first letter at the start of comment sentences
Rémi Verschelde
2015-12-09
30
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+150
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Improve code formatting and update to 2.0
Rémi Verschelde
2015-12-09
95
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+499
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Merge pull request #2986 from TheHX/pr-shader-editor
Rémi Verschelde
2015-12-09
1
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Fix shader editor focus when switching tabs
Franklin Sobrinho
2015-12-06
1
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+5
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Merge pull request #3022 from romulox-x/aes256
Juan Linietsky
2015-12-08
1
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+105
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updated aes256 implementation to newer version from upstream. Also uses fast...
romulox_x
2015-12-08
1
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+105
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-ability to change scripts in external editor and still have properties reloa...
Juan Linietsky
2015-12-09
7
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+117
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changed a bit to use system()
Juan Linietsky
2015-12-08
1
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+1
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improve detection of linux, fixes #3201
Juan Linietsky
2015-12-08
1
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-New mask mode for lights, makes using masks MUCH easier.
Juan Linietsky
2015-12-08
8
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+71
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-made it add the node name from the file, closes #3010
Juan Linietsky
2015-12-08
1
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+21
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Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-08
49
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+1105
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Merge pull request #2719 from SaracenOne/clipping_fix
Juan Linietsky
2015-12-08
2
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+51
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Extended clipping fix to missing clipping-related features.
Saracen
2015-12-07
1
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+34
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Modification to GUI in 3D demo to show resolved viewport clipping bug and sma...
Saracen
2015-11-19
2
-1
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+1
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