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path: root/drivers/unix/tcp_server_posix.cpp
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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Bind to IPv4 on OpenBSD when using wildcardFabio Alessandrelli2017-03-221-0/+4
* Remove set_ip_type from network classes (no longer needed)Fabio Alessandrelli2017-03-221-2/+1
* Implement TCP Server bind addressFabio Alessandrelli2017-03-221-6/+15
* Bring that Whole New World to the Old Continent tooRémi Verschelde2017-03-191-17/+15
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-121-1/+1
* Migrate int.IP_TYPE_ constants to IP.TYPE_Fabio Alessandrelli2017-01-041-1/+1
* Move V6ONLY flag selection inside helpersFabio Alessandrelli2017-01-041-7/+0
* Use an instance variable for ip_type in raw socketsFabio Alessandrelli2017-01-041-5/+6
* TCP/UDP Listen sockets can now be set to IPv6 onlyFabio Alessandrelli2016-12-111-0/+8
* Fix windows debugger connection problems.Fabio Alessandrelli2016-12-111-2/+2
* Pass correct address size (ipv4,ipv6) to socket connect, bind, sendtoFabio Alessandrelli2016-12-111-2/+2
* added windows support for ipv6, cleaned up unix codeAriel Manzur2016-12-111-27/+7
* adding ipv6Ariel Manzur2016-12-111-13/+39
* Removed lots of printsDaniel J. Ramirez2016-06-181-8/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Haiku: fix building with UNIX_ENABLED.Kostadin Damyanov2015-05-251-1/+5
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Return an error code when address/port already in useTheo Hallenius2014-05-311-0/+3
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+178