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Author
Age
Files
Lines
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
60
-60
/
+60
*
Re-apply clang-format to all files
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
RtAudio: Restore previous (incorrect but safer) buffer size
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Correct hash behavior for floating point numbers
Hein-Pieter van Braam
2017-08-20
1
-1
/
+1
*
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-08-18
4
-12
/
+12
*
Merge pull request #7912 from RandomShaper/pause-rasterizer-2.1
Rémi Verschelde
2017-08-17
2
-4
/
+20
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Implement time scaling for the rasterizer
Pedro J. Estébanez
2017-03-20
2
-4
/
+20
*
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Explicitily unsed AI_NUMERICHOST flag to fix HTML5
Fabio Alessandrelli
2017-08-13
1
-0
/
+1
*
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Add missing NULL checks to prevent possible crashes on _add_geometry
Marcelo Fernandez
2017-08-06
1
-9
/
+14
*
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get_executable_path slight change to make it work under OpenBSD
David Carlier
2017-07-30
1
-2
/
+2
*
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BuildSystem: generated files have .gen.ext
Poommetee Ketson
2017-06-25
2
-6
/
+6
*
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Merge pull request #9022 from RandomShaper/improve-mem-class-2.1
Rémi Verschelde
2017-06-17
1
-7
/
+7
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*
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Remove mutex-locking from non-debug memory routines
Pedro J. Estébanez
2017-06-08
1
-7
/
+7
*
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Merge pull request #9100 from RandomShaper/optimize-2d-lighting-2.1
Rémi Verschelde
2017-06-15
3
-7
/
+59
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*
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Add optimizing AT_LIGHT_PASS builtin to canvas shaders
Pedro J. Estébanez
2017-06-15
3
-7
/
+59
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*
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Merge pull request #9101 from RandomShaper/filtered-texscreen-2.1
Rémi Verschelde
2017-06-15
1
-4
/
+7
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*
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Add option for filtered texscreen
Pedro J. Estébanez
2017-06-08
1
-4
/
+7
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/
*
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Fix cherry-picking issues caused by code updates
George Marques
2017-06-07
5
-887
/
+0
*
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Patch thirdy-party libraries to build for WinRT
George Marques
2017-06-07
4
-0
/
+227
*
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Fix drivers coding for WinRT
George Marques
2017-06-07
6
-29
/
+34
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/
*
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Move other lone thirdparty files to thirdparty/misc
Rémi Verschelde
2017-05-26
7
-2012
/
+11
*
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Fix local ip addresses (interfaces) detection.
Fabio Alessandrelli
2017-05-12
1
-4
/
+11
*
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Socket helpers now fall back to ipv4 on systems where ipv6 is disabled.
Fabio Alessandrelli
2017-05-12
1
-1
/
+9
*
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Fix UDP wait() not returning after first received packet
Fabio Alessandrelli
2017-05-12
1
-0
/
+2
*
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Allow non blocking UDP put_packet in C++.
Fabio Alessandrelli
2017-05-12
2
-1
/
+37
*
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
59
-0
/
+59
*
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Merge pull request #8141 from elasota/fix-unshaded-spillover
Rémi Verschelde
2017-03-27
1
-2
/
+6
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Fixed "unshaded" flag not being updated if light_type and receive_shadows_sta...
elasota
2017-03-24
1
-2
/
+6
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*
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Fix buffer size check in UDP socket.
Fabio Alessandrelli
2017-03-22
1
-1
/
+1
*
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Use default UDP ring buffer size of 65536 for clients
Fabio Alessandrelli
2017-03-22
1
-2
/
+2
*
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Fix bug causing UDP socket to close after the first send if not listening
Fabio Alessandrelli
2017-03-22
1
-0
/
+1
*
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Avoid deadlock when writing/reading data on a connecting TCP socket
Fabio Alessandrelli
2017-03-22
2
-10
/
+5
*
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Bind to IPv4 on OpenBSD when using wildcard
Fabio Alessandrelli
2017-03-22
2
-0
/
+8
*
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Remove set_ip_type from network classes (no longer needed)
Fabio Alessandrelli
2017-03-22
4
-9
/
+5
*
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Implement UDP listen bind address
Fabio Alessandrelli
2017-03-22
2
-6
/
+21
*
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Implement TCP Server bind address
Fabio Alessandrelli
2017-03-22
4
-11
/
+29
*
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Convert validity checks of IP_Address to is_valid method.
Fabio Alessandrelli
2017-03-22
3
-3
/
+3
*
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Avoid calling close when polling a UDP peer without socket
Fabio Alessandrelli
2017-03-22
1
-0
/
+4
*
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TCP connect always opens correct socket type
Fabio Alessandrelli
2017-03-22
2
-5
/
+9
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/
*
Bring that Whole New World to the Old Continent too
Rémi Verschelde
2017-03-19
61
-8959
/
+7450
*
Prevent MSVC build issue after clang-format includes reorder
Rémi Verschelde
2017-03-18
1
-2
/
+3
*
Style: Various fixes to play nice with clang-format
Rémi Verschelde
2017-03-18
1
-3
/
+6
*
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-03-18
5
-6
/
+6
*
Add a simple signal handler for SIGCHLD on Unix
Hein-Pieter van Braam
2017-03-18
1
-0
/
+15
*
Finish fix for POSITION in 2D shaders
Pedro J. Estébanez
2017-03-06
1
-3
/
+2
*
fix for https://github.com/godotengine/godot/issues/3226
saltpowered
2017-01-17
1
-2
/
+4
*
Improvements to scons defined WINVER/_WIN32_WINNT
Fabio Alessandrelli
2017-01-12
2
-9
/
+5
*
Windows: Workaround missing includes in MinGW-w64 < 4
Rémi Verschelde
2017-01-12
1
-1
/
+13
*
Windows: Define _WIN32_WINRT to 0x0600 (Vista)
Rémi Verschelde
2017-01-12
2
-11
/
+3
*
Fix for the huge audio latency of the SamplePlayer (>200 ms)
lonesurvivor
2017-01-12
4
-126
/
+140
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