| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Use const reference where favorable | Wilson E. Alvarez | 2017-08-14 | 1 | -1/+1 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | Allow non blocking UDP put_packet in C++. | Fabio Alessandrelli | 2017-03-24 | 1 | -0/+2 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -8/+6 |
| * | Implement UDP listen bind address | Fabio Alessandrelli | 2017-01-23 | 1 | -1/+2 |
| * | UDP.set_send_address to UDP.set_dest_address | Juan Linietsky | 2017-01-14 | 1 | -1/+1 |
| * | Merge pull request #7271 from Faless/ipv6_cleanup | Rémi Verschelde | 2017-01-02 | 1 | -2/+2 |
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| | * | Use an instance variable for ip_type in raw sockets | Fabio Alessandrelli | 2016-12-09 | 1 | -2/+2 |
| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
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| * | adding ipv6 | Ariel Manzur | 2016-10-18 | 1 | -4/+4 |
| * | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 1 | -0/+28 |
| * | UDP Fixes | Juan Linietsky | 2014-11-13 | 1 | -1/+2 |
| * | 3D Import Import & UDP | Juan Linietsky | 2014-11-12 | 1 | -0/+56 |
