index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
gitolite user
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
drivers
/
unix
/
packet_peer_udp_posix.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Remove "const" from PacketPeer get_packet/get_var
Fabio Alessandrelli
2017-12-15
1
-6
/
+6
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Use const reference where favorable
Wilson E. Alvarez
2017-08-14
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Allow non blocking UDP put_packet in C++.
Fabio Alessandrelli
2017-03-24
1
-0
/
+2
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-8
/
+6
*
Implement UDP listen bind address
Fabio Alessandrelli
2017-01-23
1
-1
/
+2
*
UDP.set_send_address to UDP.set_dest_address
Juan Linietsky
2017-01-14
1
-1
/
+1
*
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-02
1
-2
/
+2
|
\
|
*
Use an instance variable for ip_type in raw sockets
Fabio Alessandrelli
2016-12-09
1
-2
/
+2
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
adding ipv6
Ariel Manzur
2016-10-18
1
-4
/
+4
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-0
/
+28
*
UDP Fixes
Juan Linietsky
2014-11-13
1
-1
/
+2
*
3D Import Import & UDP
Juan Linietsky
2014-11-12
1
-0
/
+56