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path: root/drivers/unix/ip_unix.cpp
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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Explicitily unsed AI_NUMERICHOST flag to fix HTML5Fabio Alessandrelli2017-08-131-0/+1
* Fix cherry-picking issues caused by code updatesGeorge Marques2017-06-071-2/+0
* Fix drivers coding for WinRTGeorge Marques2017-06-071-4/+10
* Fix local ip addresses (interfaces) detection.Fabio Alessandrelli2017-05-121-4/+11
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Bring that Whole New World to the Old Continent tooRémi Verschelde2017-03-191-60/+55
* Prevent MSVC build issue after clang-format includes reorderRémi Verschelde2017-03-181-2/+3
* Improvements to scons defined WINVER/_WIN32_WINNTFabio Alessandrelli2017-01-121-4/+0
* Windows: Workaround missing includes in MinGW-w64 < 4Rémi Verschelde2017-01-121-1/+13
* Windows: Define _WIN32_WINRT to 0x0600 (Vista)Rémi Verschelde2017-01-121-9/+3
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-121-1/+1
* Remove old unused AI_V4MAPPED flag to getaddrinfoFabio Alessandrelli2017-01-041-8/+0
* IP_Address now handle IPv4 and IPv6 transparentlyFabio Alessandrelli2017-01-041-11/+5
* Migrate int.IP_TYPE_ constants to IP.TYPE_Fabio Alessandrelli2017-01-041-3/+3
* Fix getaddrinfo failing on androidFabio Alessandrelli2017-01-041-0/+5
* TCP/UDP Listen sockets can now be set to IPv6 onlyFabio Alessandrelli2016-12-111-0/+9
* fixed some byte order and parsing problemsAriel Manzur2016-12-111-1/+1
* adding ipv6Ariel Manzur2016-12-111-27/+73
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* fix build on freebsdsambler2015-01-271-1/+6
* Small batch of fixesJuan Linietsky2014-12-151-1/+1
* 3D Physics Rework, Other StuffJuan Linietsky2014-09-151-14/+31
* Light Baker!Juan Linietsky2014-06-111-0/+2
* Making Godot Easier to Use..Juan Linietsky2014-05-241-0/+99
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+68